Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
5,039 results
| Prefab | Path | Prefab ID |
|---|---|---|
attack_muzzlebrakeweapons | assets/prefabs/weapons/spas12/effects/attack_muzzlebrake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2475730177 |
attack_muzzlebrakeweapons | assets/prefabs/weapons/t1 smg/effects/attack_muzzlebrake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2199686448 |
attack_muzzlebrakeweapons | assets/prefabs/weapons/thompson/effects/attack_muzzlebrake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2005834038 |
attack_muzzlebrakeweapons | assets/prefabs/weapons/warhammer/krieg shotgun/effects/attack_muzzlebrake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3014003726 |
attack_pumpactionweapons | assets/prefabs/weapons/sawnoff_shotgun/effects/attack_pumpaction.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2263203390 |
attack_shaketools | assets/prefabs/tools/lumberjack_tools/effects_metal/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 324927562 |
attack_shaketools | assets/prefabs/tools/lumberjack_tools/effects_stone/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3569073615 |
attack_shakeweapons | assets/prefabs/weapons/ak47u/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3957414513 |
attack_shakeweapons | assets/prefabs/weapons/bolt rifle/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3645513637 |
attack_shakeweapons | assets/prefabs/weapons/diverhatchet/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3630180773 |
attack_shakeweapons | assets/prefabs/weapons/doubleshotgun/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3842892217 |
attack_shakeweapons | assets/prefabs/weapons/eoka pistol/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2707281943 |
attack_shakeweapons | assets/prefabs/weapons/glockskin/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3397255082 |
attack_shakeweapons | assets/prefabs/weapons/halloween/sickle/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 924547086 |
attack_shakeweapons | assets/prefabs/weapons/hatchet/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1676912495 |
attack_shakeweapons | assets/prefabs/weapons/hmlmg/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2404214435 |
attack_shakeweapons | assets/prefabs/weapons/l96/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1333833444 |
attack_shakeweapons | assets/prefabs/weapons/lr300/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1713267568 |
attack_shakeweapons | assets/prefabs/weapons/lr300/skins/space/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 912864618 |
attack_shakeweapons | assets/prefabs/weapons/m249/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3900718751 |
attack_shakeweapons | assets/prefabs/weapons/m39 emr/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2227517660 |
attack_shakeweapons | assets/prefabs/weapons/m92/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2142282298 |
attack_shakeweapons | assets/prefabs/weapons/mp5/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2669607058 |
attack_shakeweapons | assets/prefabs/weapons/nailgun/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2844952016 |
attack_shakeweapons | assets/prefabs/weapons/pipe shotgun/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1501107653 |
attack_shakeweapons | assets/prefabs/weapons/python/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2005627981 |
attack_shakeweapons | assets/prefabs/weapons/revolver/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 271015658 |
attack_shakeweapons | assets/prefabs/weapons/sawnoff_shotgun/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3552759203 |
attack_shakeweapons | assets/prefabs/weapons/semi auto pistol/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2408610601 |
attack_shakeweapons | assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2974999547 |
attack_shakeweapons | assets/prefabs/weapons/semi auto rifle/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3705549813 |
attack_shakeweapons | assets/prefabs/weapons/sks/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1534964440 |
attack_shakeweapons | assets/prefabs/weapons/smg/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1450477190 |
attack_shakeweapons | assets/prefabs/weapons/spas12/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1099029797 |
attack_shakeweapons | assets/prefabs/weapons/stone hatchet/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2761278901 |
attack_shakeweapons | assets/prefabs/weapons/thompson/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3007448163 |
attack_shakeweapons | assets/prefabs/weapons/warhammer/krieg shotgun/effects/attack_shake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1582994449 |
attack_shake_adsweapons | assets/prefabs/weapons/doubleshotgun/effects/attack_shake_ads.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 584122480 |
attack_shake_adsweapons | assets/prefabs/weapons/glockskin/effects/attack_shake_ads.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1796502738 |
attack_shake_adsweapons | assets/prefabs/weapons/lr300/effects/attack_shake_ads.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3250210681 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗