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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
adminmenustats.singleentrydeployable
assets/prefabs/deployable/vendingmachine/ui/stats/adminmenustats.singleentry.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7389a24337b8226428990faa8b31bd01
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
51212
3484900427
admire_1weapons
assets/prefabs/weapons/salvaged_hammer/effects/admire_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
943349d729da6434c9ccaa55584c2031
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1714
3158410961
admire_2weapons
assets/prefabs/weapons/salvaged_hammer/effects/admire_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ad977b61d036ec48a4884861e0f1ae4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
336
2199517257
admire_3weapons
assets/prefabs/weapons/salvaged_hammer/effects/admire_3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1e3b3a9c6f1b4a46ac701cbdf399260
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10300
4080208717
admire_4weapons
assets/prefabs/weapons/salvaged_hammer/effects/admire_4.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3530adb2202dde44c92f515eb0730a98
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8770
2129252615
admire-endweapons
assets/prefabs/weapons/cleaver big/effects/admire-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
063df8a4556c57945b3c770f4b9859bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1474
1565342394
admire-hitweapons
assets/prefabs/weapons/salvaged_hammer/effects/admire-hit.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8f8cc04103448142aeb8608151402bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3026
499647771
admire-move-1weapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/admire-move-1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94d4f224eef4d8a45b7fdf6a050ba61a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6508
2704084772
admire-move-2weapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/admire-move-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0122db079b9205e45a4a1fa21a246337
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1119
215208050
admire-move-3weapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/admire-move-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22ce5d972a5460645ad2cf6b77b996fc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8920
4099036707
admire-move-4weapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/admire-move-4.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9519b6abe128ec64a9bdee334da5557e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
496
2438309251
admire-move-5weapons
assets/prefabs/weapons/crossbow/skins/bowless/effects/admire-move-5.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
181c9394afbe2c44c920903b3e642fd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7623
1696749000
admire-shakeweapons
assets/prefabs/weapons/cleaver big/effects/admire-shake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
69ca3bc4c893ec3489495a30fbfb244f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6193
3984512683
admire-startweapons
assets/prefabs/weapons/cleaver big/effects/admire-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e70de29075fa864d9dd86ff7c19a3e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7053
621428459
admire-touchweapons
assets/prefabs/weapons/cleaver big/effects/admire-touch.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01d3ba8cf95864d4eb2a7f64b147682a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10279
2835057932
advent-calendar-deploymisc
assets/prefabs/misc/xmas/advent_calendar/effects/advent-calendar-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35101b21c14b646daaa79e23e47da4fe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9909
716046606
aggronpc
assets/prefabs/npc/scientist/sound/aggro.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8fd97b237e7b6ea41965fe443e86cc4b
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1147
476787453
aimmisc
assets/prefabs/misc/easter/easter basket/effects/aim.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30c7348629fc54af1a78002f69c80370
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2758
2847751034
aimmisc
assets/prefabs/misc/halloween/pumpkin_bucket/effects/aim.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9bd2d32ee2e066344bb004c726cbe7a0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1800
4025108820
aim_cancelmisc
assets/prefabs/misc/easter/easter basket/effects/aim_cancel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1e709154802304b899ab2dd6380bff67
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7118
2621387513
aim_cancelmisc
assets/prefabs/misc/halloween/pumpkin_bucket/effects/aim_cancel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6ea9d646cc29c4147a563ff1e2e7f95b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4265
3965725686
ambience-rain-on-surface.ambience-emittersound
assets/content/sound/ambience/rain/ambience-rain-on-surface.ambience-emitter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e9f3b18307854f5a95545f74a308fc5
Scene
AssetScene-world
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-world
GameObject PathID
25205
3033744501
ambience.sound-templatesound
assets/content/sound/templates/ambience.sound-template.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35417763a183c4e2ea97e1cb47766487
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7527
2996924195
american_beech_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b460da7f0560e1347bb361caec96b86a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3430
2069089509
american_beech_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01896e0e420018d4cb293c5ca2c96229
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3978
3710946948
american_beech_a_deadautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_a_dead.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f6dddabb18d49d42a32acf8573d7f0c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9595
1776196409
american_beech_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
becfd483b6dd236468ba53320a57548f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2390
875190138
american_beech_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e4687b97aae0ec46b7f3679e89c11d2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3720
2444113328
american_beech_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/american_beech_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f06f574d9802084fbc68fcde80cf937
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5461
2509613197
american_beech_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest/american_beech_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
21f4485f9ad4be44f95cb037eaab1160
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3611
188505266
american_beech_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/american_beech_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
00d16b48f4e933a43bfe80b6c31e9018
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8246
4194738244
american_beech_dautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forestside/american_beech_d.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9c1758afcce7c44eac36921025e0ccb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8374
4010932655
american_beech_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_field/american_beech_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
817167c3e01519d4ea5e59aa136bb9d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4411
2129023293
american_beech_eautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forestside/american_beech_e.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4daf1d566d9bbeb43a3568652906ce08
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10100
2393237279
american_beech_e_deadautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forestside/american_beech_e_dead.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ed56a00f10fc4543a1f67966a793b38
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5303
3896991395
ammo_conditionaldeployable
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/conditional_contents/ammo_conditional.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9a4da36337a75304da7c04237897c5b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
240727
3173808893
ammobox_insertweapons
assets/prefabs/weapons/m249/effects/ammobox_insert.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
880eb74678a1f764482a8537a558737d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9802
1649145658
ammobox_removeweapons
assets/prefabs/weapons/m249/effects/ammobox_remove.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4549d78fe793484bac210c8071bd9a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4389
4053645548
andswitch.entitydeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/andswitch/andswitch.entity.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
40c0d3ba520b1c24ca827d628306295b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18104
4274766536
animal-fence-deploydeployable
assets/prefabs/deployable/animal fence/effects/animal-fence-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dac063af63b2a1f4682d62cd822e7050
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
659
3218418734
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗