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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
woodbox_deployeddeployable
Listed in the entity index
assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3822bbe39803dc441a23c5eee69f4aa5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9861
1560881570
woodbox_deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/woodenbox/woodbox_deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8779d02a4debd2f49879fc0f82404792
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4843
2010632750
wooden_spear.projectileweapons
assets/prefabs/weapons/wooden spear/wooden_spear.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b44a5352e8426a429f564b87e7d6334
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4613
3022308042
wooden-box-deploydeployable
assets/prefabs/deployable/woodenbox/effects/wooden-box-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f33c94d75bc8485d99848cb3f5710bd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2641
3309562397
wooden-crate-1-gibdeployable
assets/prefabs/deployable/wooden loot crates/sound/wooden-crate-1-gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9b711c111e2f14665a06ea7cf6168785
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4573
2341726531
wooden-crate-2-gibdeployable
assets/prefabs/deployable/wooden loot crates/sound/wooden-crate-2-gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a0bba6cdc0fbc446194f444793bd18dc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4481
1937001925
wooden-shield-impactweapons
assets/prefabs/weapons/wooden shield/effects/wooden-shield-impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c64bd600a9a28428cb993492bb5b7599
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3573
285900324
woodenshield.backpackweapons
assets/prefabs/weapons/wooden shield/woodenshield.backpack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20f198faff5fc0349b0f1c1e1a60ab94
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
243300
2842463809
woodpile_bonus_damagemisc
assets/prefabs/misc/woodpile/woodpile_bonus_damage.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
15386600894ce774cbb9ae3c22819978
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27246
1168951218
woodpile_breakmisc
assets/prefabs/misc/woodpile/woodpile_break.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41206f1ba07a0644b958b8e94d4e1d6a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27245
977169578
workbench-tier-1-deploydeployable
assets/prefabs/deployable/tier 1 workbench/effects/workbench-tier-1-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0f171a2098c6e45d882747b2233a67d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9847
2755856532
workbench-tier-2-deploydeployable
assets/prefabs/deployable/tier 2 workbench/effects/workbench-tier-2-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f104dfff726b1489cb734350a89528ec
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8857
145788313
workbench-tier-3-deploydeployable
assets/prefabs/deployable/tier 3 workbench/effects/workbench-tier-3-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ec34021c12c646be96cbf2b07fc9b5b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4369
2307293382
workbench-upgrade-accelerated-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-accelerated-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36f43cde4df314f7caa2bf96e504ee70
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6604
949157487
workbench-upgrade-comfort-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-comfort-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d1e014c3a7dd4dfb854fad7e1690fee
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9981
3517225621
workbench-upgrade-defensive-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-defensive-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
57acb93408c4e4510b26aabcf933c073
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7336
1126453983
workbench-upgrade-efficiency-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-efficiency-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1a47e57cb28f4ac2a462f258d50ce69
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4487
2070418816
workbench-upgrade-prototype-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-prototype-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39ae450e0814040e3a354c44759e427f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4594
1148609709
workbench-upgrade-range-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-range-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
630c24d29355b4e03a1febc9d259a067
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4892
14861796
workbench-upgrade-recycle-bin-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-recycle-bin-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
02ef03ce9bcd54e1db15269ea0f79abe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9299
447415287
workbench-upgrade-reinforced-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-reinforced-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c841e3798c079478e8e15f7e7168315e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10696
142612695
workbench-upgrade-salvage-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-salvage-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a841add44be147a69ee9a49b320976c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1055
4000328685
workbench-upgrade-surplus-attachdeployable
assets/prefabs/deployable/workbench upgrades/sound/workbench-upgrade-surplus-attach.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c44875958a6f4e04ba5145b2f81c9ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6648
3419380218
workbench.upgrade.accelerated.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.accelerated.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a913c2a3ffd269e4085f2b7530e5d7cf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
181580
1400174828
workbench.upgrade.comfort.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.comfort.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ec855a8c2bfd3da5125a9a0704bea8c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8822
3689369292
workbench.upgrade.defensive.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.defensive.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91b1e1e85dcd56940b3c69e90f7e19e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
163953
4086955816
workbench.upgrade.efficiency.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.efficiency.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa683cca6e55af6d7cbecf9ffdb0a0b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10302
1016685971
workbench.upgrade.prototype.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.prototype.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71cf45aebda6c734cb876ba35d074776
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143974
1288695685
workbench.upgrade.range.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.range.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca627793cf2f68d419b8845a17fe8048
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
142175
3333167816
workbench.upgrade.recyclebin.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.recyclebin.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfdade6a3233740a4a6370e8248975e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10274
1611237994
workbench.upgrade.reinforced.engineer.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.engineer.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bd6c8533db6d09469931083df96c244
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107393
396931433
workbench.upgrade.reinforced.tier1.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier1.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fb94cece1a4faef99c879d66b87a6a2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145683
1283647545
workbench.upgrade.reinforced.tier2.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier2.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3981a24115397b4597c7af5d6229fcb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145685
786673115
workbench.upgrade.reinforced.tier3.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier3.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22d6eda9b294efc44a31e1e11e9a3284
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145684
2656124442
workbench.upgrade.salvage.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.salvage.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c1c186f0e3f76af24d10726468a1397
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4161
1111653056
workbench.upgrade.surplus.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.surplus.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5bb160c3f87e491217c586b4aff3b1db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8952
393364099
workcart_aboveground.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart_aboveground.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a72a3bb4de6596468d08349b4f17c03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
158077
1173017984
workcart_aboveground2.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart_aboveground2.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7019c92281a01cb458a2ba0cddf1f556
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
68670
2466349118
workcart.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
683386d63f33d13438594cee657de1bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
196586
2059952138
workcartdrivervehicle
Listed in the entity index
assets/prefabs/vehicle/seats/workcartdriver.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62b50140ba0c44a499911126bbb991a9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25410
311277167
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗