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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
balloonpop speechmisc
assets/prefabs/misc/birthday_balloons_2025/effects/balloonpop speech.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
687763899254e2c4b8c633be126ce951
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
90727
3626017555
balloonpop starmisc
assets/prefabs/misc/birthday_balloons_2025/effects/balloonpop star.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
166daa6dcfef4c648b4f55ffb09267bd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
81095
376305868
bamboo_barreldeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab8aa26441b55f5449a293988a462236
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
136623
1496407812
bamboo_barrel.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5030ad566dd7b24e8e65266bc1c4230
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106962
3097167028
bamboo-salvaged-shelves-deploydeployable
assets/prefabs/deployable/shelves/skins/salvaged_bamboo_shelves/effects/bamboo-salvaged-shelves-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db65dfc4b1ce3b446add7b6365ee2b22
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10168
1190679251
bar-doors-closemisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1281cafac2d5424285cb8dcc53e5f5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2495
3274332943
bar-doors-deploymisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ddf28c3e1ee649119521958030b8e05
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6434
1673623581
bar-doors-openmisc
assets/prefabs/misc/decor_dlc/bardoors/effects/bar-doors-open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
936e289cd509a4b5c9132f50160e1a70
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1084
2369766761
barbeque-deploydeployable
assets/prefabs/deployable/bbq/effects/barbeque-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
439423f236957497f8e0d2e6b55fd033
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3561
2617197084
barrel.wearableclothes
assets/prefabs/clothes/fun/barrel/barrel.wearable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e28df54744f03a64393d06c84a19642e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
22322
2973722650
barricade_finishstructures
assets/content/structures/monument_blockers/particles/barricade_finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d41ff0db6fe1774a9133c2dd9ae8425
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
7938
1495716522
barricade_spawnfx
assets/bundled/prefabs/fx/door/barricade_spawn.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
70116159f1ee71a4b8de28bf84faba7f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5161
537573818
barricade-concrete-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-concrete-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35d204b5ee9f44ab1b6d620fb27341b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5315
394317603
barricade-metal-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-metal-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d5b51b8a95d964f31bfeaee0c622133a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3180
1863447460
barricade-sandbags-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5558855577114a31b87d8a5ebbff9b8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7035
3492511753
barricade-sandbags-destroydeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-destroy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
387bc1b7ea6d7114c92a838744bc9fd1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7654
1487932399
barricade-sandbags-pileupdeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-pileup.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
af1721257cbe27140b55dd24fab80769
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3170
4087025583
barricade-sandbags-pillboxdeployable
assets/prefabs/deployable/barricades/effects/barricade-sandbags-pillbox.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e005e587e9218c34fa94e420ce8fa8d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7317
2550581219
barricade-stone-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-stone-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c8ff13bd8caa40a5a6557e0c58e16eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5312
2517163973
barricade-wood-deploydeployable
assets/prefabs/deployable/barricades/effects/barricade-wood-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
deacc8c51b1454e49879c4392424f8ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4522
2985131153
barricade.cover.wooddeployable
Listed in the entity index
assets/prefabs/deployable/barricades/barricade.cover.wood.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1dd00efb0ffef0147bc6192340cd28a8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
68018
1581233281
barricade.cover.wood_doubledeployable
Listed in the entity index
assets/prefabs/deployable/barricades/barricade.cover.wood_double.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe21f8dbe53870d479ade97e5dd13fac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
68016
2982625522
bath-tub-planter-deploymisc
assets/prefabs/misc/decor_dlc/bath tub planter/effects/bath-tub-planter-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2857c7259ff114d7f862f68c8b8dab5e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9844
348217777
battering ram firevehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering ram fire.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34b93d8faa1d4c741b8a055fbdd5e9b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
56945
2865485876
battering-ram-construction-finishvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-construction-finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa5d9e8d04ab84ac9a5f3570d87f2d27
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2497
3371776271
battering-ram-construction-repairvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-construction-repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6bcdf11e83594e26bf665645c3b68e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6754
1633290648
battering-ram-deployvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1759b742c124c4d9180ea04bbfcff445
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3269
2780763548
battering-ram-door-close-endvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1081c0596e4d74ef5a33f1b32ff7c547
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3076
605986401
battering-ram-door-close-startvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65fe28d310efe47159b0426469d8a894
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3801
2736973456
battering-ram-door-open-endvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
acde75e53c61a4c6a9a5d734230d17ff
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9827
3524837315
battering-ram-door-open-startvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering-ram-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6139773bc6d55449c8b7b3bcb4156d69
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
271
3694579252
batteringram_debris_effectvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_debris_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c4721fba73c31741a1e11830cd5a8f0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8234
4098277420
batteringram_hit_metalvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d58856b6329ced4686c409c80448d2f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
190753
3289446553
batteringram_hit_stonevehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97149413c6a5c0d45963de6e1303c3bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27244
3299470300
batteringram_hit_woodvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd6ef66f2a6b21f4a850e7d8084affd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27248
2518562632
batteringram.entityvehicles
Listed in the entity index
assets/content/vehicles/siegeweapons/batteringram/batteringram.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
58b5fc19b29520545bfa2d634e590771
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
255973
3102987008
batteringramseatvehicles
Listed in the entity index
assets/content/vehicles/siegeweapons/batteringram/batteringramseat.prefab
Metadata
Tag ID
0
Layer ID
13
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f10668dd01a93264db69b15d084a0731
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25398
3330511413
battery_changeclothes
assets/prefabs/clothes/night.vision.goggles/sound/battery_change.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca1fa6b7c381da9498ae565f8126cf42
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4832
2529508407
bbq.campermoduledeployable
Listed in the entity index
assets/prefabs/deployable/bbq/bbq.campermodule.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8eda43c8fdb58304d9bbf916efae5cce
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17329
2279735483
bbq.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/bbq/bbq.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3fdbbec055dedf04da44e0900fa2c309
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17328
2409469892
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗