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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

5,039 results

Rust prefab paths & IDs
PrefabPathPrefab ID
skin_legs.maleclothes
assets/prefabs/clothes/skin/underwear/skin_legs.male.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d70b27b59a8668498b988f3ca887b4b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
167522
3684064649
skin_torsoclothes
assets/prefabs/clothes/skin/underwear/skin_torso.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e2e96159b40bfc14e967ac4f9b000c3f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
226641
4147622507
skinchange_spraypaintdeployable
assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9cd75e18e8e4e643948380e5775dd40
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
965
955817876
skinningknife.projectilemisc
assets/prefabs/misc/decor_dlc/skinning knife/skinningknife.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
56248e5334092f44ea012f3c90874757
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25315
2093157093
skirt.hideclothes
assets/prefabs/clothes/skirt.hide/skirt.hide.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
901615b643c80484c8befa7e9d66fcf9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
98850
4192541997
skirt.hide.femaleclothes
assets/prefabs/clothes/skirt.hide/skirt.hide.female.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4784cd2ddff31db40bd9f0659fc30e53
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
55747
1979610708
skull_fire_pitmisc
Listed in the entity index
assets/prefabs/misc/halloween/skull_fire_pit/skull_fire_pit.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41c5b7274c43aeb4cbbe4ff31f4c86ac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17362
1906669538
skull_fire_pit_on.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/skull_fire_pit_on.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ee1c7efd44654b4a803ccf3fc3bb3b5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
199769
2980496069
skull.projectileweapons
assets/prefabs/weapons/halloween/skull_halloween/skull.projectile.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c2fcaa34646e91044b4e9b27fce8460f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2181
361494112
skulltrophy.deployedmisc
Listed in the entity index
assets/prefabs/misc/halloween/trophy skulls/skulltrophy.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
55ff69be7151aba4b99a03640e264be3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16229
3036466305
skulltrophy.jar.deployedmisc
Listed in the entity index
assets/prefabs/misc/halloween/trophy skulls/skins/skulltrophy.jar.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7772469c517d06c40a3e42a4e3e38020
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
94592
888153605
skulltrophy.jar2.deployedmisc
Listed in the entity index
assets/prefabs/misc/halloween/trophy skulls/skins/skulltrophy.jar2.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c28da46b85ee294080813bd2bc79678
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
64725
516794212
skulltrophy.table.deployedmisc
Listed in the entity index
assets/prefabs/misc/halloween/trophy skulls/skins/skulltrophy.table.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bfaf3576dde8764469dd01c0f44c7dd2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
191682
3944492824
slash_concrete_01fx
assets/bundled/prefabs/fx/impacts/slash/concrete/slash_concrete_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b970a9838b7702a428e1009133c7f6fe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9824
3316365757
slash_metalore_01fx
assets/bundled/prefabs/fx/impacts/blunt/metalore/slash_metalore_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6c4e13b0a805642b3a800f51f30a91e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3164
2322489274
slash_metalore_01fx
assets/bundled/prefabs/fx/impacts/slash/metalore/slash_metalore_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5feda906c9c05374198a0173d266a2c3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3670
4184598662
slash_metalore_01fx
assets/bundled/prefabs/fx/impacts/stab/metalore/slash_metalore_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a6802b7e3666e4c7087fb2ffc53efbb2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6050
2589199582
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/blunt/gravel/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f23053d0481f741b5851282c24134bc6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6547
3665762188
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/blunt/rock/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76fe2c1948fbaac4187f7eb680ea6fba
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10367
2363001313
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/blunt/stones/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f517da11f1d74b51834549972fd39b6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7130
632455955
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/slash/gravel/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0b51764e2b3db47d291b701c11a6e2eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6438
2072080113
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/slash/rock/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
421a9cae44541754099c774bc8b15650
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3024
3878298302
slash_rock_01fx
assets/bundled/prefabs/fx/impacts/slash/stones/slash_rock_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79d0d203c4b6a4399aaad6f8796cf8c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4565
1660627967
sled-deploymisc
assets/prefabs/misc/xmas/sled/effects/sled-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f94488791080143d580028f0ef4a8e01
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8064
1553126150
sledseatfrontvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/sledseatfront.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e972ba1b6fc70dc4db462dcaa260d9f5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24002
1212881407
sledseatrearvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/sledseatrear.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
578f5012337fefd4ba126dc2fc6efc23
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24004
518673090
sleeping-bag-deploydeployable
assets/prefabs/deployable/sleeping bag/effects/sleeping-bag-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
99aed776b39ec4bff97b4cafb4e0872d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3093
3602077391
sleepingbag_leather_deployeddeployable
Listed in the entity index
assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96a0cad26f2779a47a5c4f7cbbebfa5b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4434
159326486
sleepingbag.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/sleeping bag/sleepingbag.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cadc1922699b2b042bddb71156912d4e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
114173
403186932
slide_backweapons
assets/prefabs/weapons/semi auto pistol/effects/slide_back.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3c5fad6d0823384cba89b7e77f5d3de
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8894
179428007
slide_backweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/slide_back.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f104a55ab785ba6459178978d9a67863
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2569
3044270706
slide_closeweapons
assets/prefabs/weapons/glockskin/effects/slide_close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5467553f77cb1e342b93b31192f6791d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3473
3696348388
slide_openweapons
assets/prefabs/weapons/glockskin/effects/slide_open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5c3761f22c0cae4cbc7e1c9c701e91c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9701
3358237131
slide_shutweapons
assets/prefabs/weapons/glockskin/effects/slide_shut.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ebeaf2bf596285489595ecba68be8cb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
873
4146624794
slide_shutweapons
assets/prefabs/weapons/semi auto pistol/effects/slide_shut.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5ed8af85c97cb354ba128102004246d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3450
3871000510
slide_shutweapons
assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/slide_shut.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61636acf35030e24c8801c404972b1b5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4141
1240899127
slideopenweapons
assets/prefabs/weapons/m92/effects/slideopen.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
984427326c43449fdb5e80afd9aaf32c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8377
3544947977
slideshutweapons
assets/prefabs/weapons/m92/effects/slideshut.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34ef2cfa66e9eaf48bc072e175c7f593
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6981
1407822462
slotmachinemisc
Listed in the entity index
assets/prefabs/misc/casino/slotmachine/slotmachine.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1becc34f5a254646b004ac5cc6d76da
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28316
2230162530
slotmachine.caboosevehicles
Listed in the entity index
assets/content/vehicles/trains/caboose/slotmachine.caboose.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e954299ebdbd314d96e88bc819f018f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
162923
1863405911
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗