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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

261 results

Rust prefab paths & IDs
PrefabPathPrefab ID
w_eject_pistol_shellsweapons
assets/prefabs/weapons/revolver/effects/w_eject_pistol_shells.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
87403d4c838f69d4ba4d79ba162838d5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2693
3925799002
w_eject_rifle_shellweapons
assets/prefabs/weapons/ak47u/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0feca869beb4b5a42ad9ba5767cc62b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6892
350350459
w_eject_rifle_shellweapons
assets/prefabs/weapons/bolt rifle/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
042c208af0c0e19479b865845588056f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
228
2770155102
w_eject_rifle_shellweapons
assets/prefabs/weapons/hmlmg/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfdf39607be81c840b62613e6a99ea11
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8896
1077601945
w_eject_rifle_shellweapons
assets/prefabs/weapons/lr300/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86860b8f6e8dfb640a853b49d7c8f3d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1634
4238896823
w_eject_rifle_shellweapons
assets/prefabs/weapons/lr300/skins/space/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2fa8e26e30e18e34daede06de1adbc1d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5293
2287665621
w_eject_rifle_shellweapons
assets/prefabs/weapons/m16a2/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e98f80a11732b2a4eba0933d97cbea97
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5260
354499712
w_eject_rifle_shellweapons
assets/prefabs/weapons/m249/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3abb41c5006f1f4aa7ed0253580aa93
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
628
1960117851
w_eject_rifle_shellweapons
assets/prefabs/weapons/m39 emr/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
68b381d9be2c547ab91749642bfa39bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9793
2403715222
w_eject_rifle_shellweapons
assets/prefabs/weapons/semi auto rifle/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d7c60ca52edf504d92e280ba41b1e12
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8851
3431939291
w_eject_rifle_shellweapons
assets/prefabs/weapons/sks/effects/w_eject_rifle_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2aa2ff824b0b68748ad10121839e7b5f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1462
716135080
w_eject_shotgun_shellweapons
assets/prefabs/weapons/m4 shotgun/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
076ce28d06c91a24d8078ab8bc3f9796
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7283
854194851
w_eject_shotgun_shellweapons
assets/prefabs/weapons/sawnoff_shotgun/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ee451a90fe4a4e43b179a0a4e116ce7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4112
1213076524
w_eject_shotgun_shellweapons
assets/prefabs/weapons/spas12/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9d1b282ccb81de488f5c7c145ddded0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8541
2638522406
w_eject_shotgun_shellweapons
assets/prefabs/weapons/warhammer/krieg shotgun/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
16b50f5500462c640ae15bb0967da87c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4857
2920412956
w_eject_shotgun_shell_1weapons
assets/prefabs/weapons/blunderbuss/effects/w_eject_shotgun_shell_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a4c10c0c4c9d0d4ea3e39916ca4063b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8953
493320306
w_eject_shotgun_shell_1weapons
assets/prefabs/weapons/doubleshotgun/effects/w_eject_shotgun_shell_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb957ffd392236b40b0ff23fd77c1e5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9719
1059140896
w_eject_shotgun_shell_2weapons
assets/prefabs/weapons/blunderbuss/effects/w_eject_shotgun_shell_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5ab2496c78eb03940827b678872e7422
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3471
4277891881
w_eject_shotgun_shell_2weapons
assets/prefabs/weapons/doubleshotgun/effects/w_eject_shotgun_shell_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4bd53f40aefd13f429cd5d18c0630885
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5501
1079020951
waterbucket_splashweapons
assets/prefabs/weapons/waterbucket/effects/waterbucket_splash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d64b91e5d2cecba4a89a116b9a7d3a48
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28851
195741126
waterjug_splashfood
assets/prefabs/food/water jug/effects/waterjug_splash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
53a3e82052ce8814c8cddcf0d853dd95
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10467
98255521
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗