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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

261 results

Rust prefab paths & IDs
PrefabPathPrefab ID
eject_shellweapons
assets/prefabs/weapons/mp5/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
550c6083589ca434484ec97354b06a07
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7965
261688125
eject_shellweapons
assets/prefabs/weapons/smg/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ebc095dc7641034cac0a5c201d10eaa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7201
2918038413
eject_shellweapons
assets/prefabs/weapons/spas12/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c23383e690e02bc42b5f9b5528182e8e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5398
3321919690
eject_shellweapons
assets/prefabs/weapons/t1 smg/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f2d510e0cb3bde94db31bb5f20eb4ae2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5853
4168257277
eject_shellweapons
assets/prefabs/weapons/warhammer/krieg shotgun/effects/eject_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81bb0ac5f8a32e64bae4c3cafc1cb5eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7762
3492041784
eject_shellpluslinkweapons
assets/prefabs/weapons/minigun/effects/eject_shellpluslink.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
318456acd9c2ca140b8e7d77b37cac7d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7163
3936200167
flint_sparkweapons
assets/prefabs/weapons/eoka pistol/effects/flint_spark.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96eee182db7f6df4e8368d46b23fd7d0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9320
3539953153
gas_releaseweapons
assets/prefabs/weapons/flamethrower/effects/gas_release.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c74acdc1c8ac5f49835a82861daa2a5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4878
335179074
gco.effect.layerweapon mods
assets/prefabs/weapon mods/gascompressionoverdrive/gco.effect.layer.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39d6f50b5e5281f438b8cfb9691ee196
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11566
3681145962
glass_ak_attackweapons
assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a12cc1ca5e664af5979540f176d3abc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
186328
3558371322
glass_ak_attack_muzzlebrakeweapons
assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_muzzlebrake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f5a38af1aeab5436398a2f38375d2c0a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
179440
4273240634
glass_ak_attack_silencedweapons
assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
408916dcd4e2d40b799f8268ac2dd7e9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
73507
711891418
glass_ak_attack_silenced_oilfilterweapons
assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced_oilfilter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fbae2b56be4564fb6993f1754b7b027d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
156587
1724797047
glass_ak_attack_silenced_sodacanweapons
assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced_sodacan.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
390230dd19d65424fbb7f4c96d3c3736
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
135168
2803448911
light_fuseweapons
assets/prefabs/weapons/beancan grenade/effects/light_fuse.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b26e6fbc2ff7e6847b91bc2d7e04707c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10290
3907230173
m16-attackweapons
assets/prefabs/weapons/m16a2/effects/m16-attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76b1727edcd5046a8b16855394bd969d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14004
125871031
m16-attack_muzzlebrakeweapons
assets/prefabs/weapons/m16a2/effects/m16-attack_muzzlebrake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a63c0c99166a42c1b6f72b3b09d2f00
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14026
777136987
m16-attack_silencedweapons
assets/prefabs/weapons/m16a2/effects/m16-attack_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
50a8db2364492482bb05b8e8bf76a5d2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1417
2679584757
muzzle_flash_pistol_powderyeffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_pistol_powdery.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8513416d29f316c45837bbb29e9887c6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
104200
2286058652
muzzle_flash_shotgun_powderyeffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_powdery.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d7d47804ef360354b8f472800d4fba65
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
67009
1514316954
muzzle_flash_shotgun_powerfuleffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_powerful.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2fd9c20d0a6fb5b40a0d2f43da58cb9a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
137535
288640569
pfx_bolt_open_smokeweapons
assets/prefabs/weapons/bolt rifle/effects/pfx_bolt_open_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
930adffef07fbc54bb120e86359da426
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24
2017424384
pfx_bolt_shut_sparksweapons
assets/prefabs/weapons/doubleshotgun/effects/pfx_bolt_shut_sparks.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e49d410ae23ffa345be36ce675ff9b7c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6295
3361690113
pfx_clip_out_smokeweapons
assets/prefabs/weapons/lr300/effects/pfx_clip_out_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
746560aaa8a9cbb4396301415bb8d38d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6294
3165905741
pfx_clip_out_smokeweapons
assets/prefabs/weapons/lr300/skins/space/effects/pfx_clip_out_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7432bb61e074c354496a5172efc37d39
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1560
2414371258
pfx_close_hatch_smokeweapons
assets/prefabs/weapons/rocketlauncher/effects/pfx_close_hatch_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb5324c59adf45749881788ccd1405df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4560
2972092905
pfx_close_hatch_smokeweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/pfx_close_hatch_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed8f2aa309cb5624faea44a1c70cbed3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9189
4172671507
pfx_ejectshell_smokeweapons
assets/prefabs/weapons/m92/effects/pfx_ejectshell_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca0979c1ab20a534aa1eb3ffa8dad991
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13008
1455146730
pfx_fire_rocket_smokeoutweapons
assets/prefabs/weapons/rocketlauncher/effects/pfx_fire_rocket_smokeout.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f118e56eac1e80c4a990f1c07f3213df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6660
1872265583
pfx_fire_rocket_smokeoutweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/pfx_fire_rocket_smokeout.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
478652bb20215e945a4b0a67582e5ae3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8697
3129541457
pfx_open_barrel_smokeweapons
assets/prefabs/weapons/blunderbuss/effects/pfx_open_barrel_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a057a42caa5e99c4ba337bd64dc06252
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
667
2339771677
pfx_open_barrel_smokeweapons
assets/prefabs/weapons/doubleshotgun/effects/pfx_open_barrel_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32b7e64e94e47f54981dbf4db06efecf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5098
4228535093
pfx_open_barrel_smokeweapons
assets/prefabs/weapons/pipe shotgun/effects/pfx_open_barrel_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e99e965c722bfdb4b955f1a7deb74e05
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26850
2401723907
pfx_open_cylinder_smokeweapons
assets/prefabs/weapons/python/effects/pfx_open_cylinder_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c075d887e77f7a34786f089ac09954a6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14661
90332666
pfx_open_hatch_smokeoutweapons
assets/prefabs/weapons/rocketlauncher/effects/pfx_open_hatch_smokeout.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c38c1832ae73dd44b6b79082c3724b8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5790
803843321
pfx_open_hatch_smokeoutweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/pfx_open_hatch_smokeout.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3355ebf8f3ff1bf4e91704a215ed691b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1726
3211652819
pfx_rocket_insert_pressureweapons
assets/prefabs/weapons/rocketlauncher/effects/pfx_rocket_insert_pressure.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f0940eaafa4f5e44ba8f4852519857f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4758
2888118988
pfx_rocket_insert_pressureweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/pfx_rocket_insert_pressure.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ea89da7082a0c643a0d243b07d9d7c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9591
2143658746
pfx_rocket_insert_smoke_deprecatedweapons
assets/prefabs/weapons/rocketlauncher/effects/pfx_rocket_insert_smoke_deprecated.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
27f40618d8b625142b956f1ac3d8ce16
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10295
2865437422
pfx_rocket_insert_smoke_deprecatedweapons
assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/pfx_rocket_insert_smoke_deprecated.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf6196c7b32d1864999d2d2d7a505bc9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5048
793616836
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗