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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

17 results

Rust prefab paths & IDs
PrefabPathPrefab ID
beeparticlesnpc
assets/prefabs/npc/beeswarm/beeparticles.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c0856e74a3b45594281ed1afef823cd3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
75549
1241832286
dusttrailvehicles
assets/content/vehicles/horse/effects/dusttrail.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1415c054b29c8194ea32d66f562b0725
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29038
3958583293
flametestweapons
assets/prefabs/weapons/flamethrower/effects/flametest.prefab
Metadata
Tag ID
20006
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
016ea7d2a0213814194dc6c25be04cf8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7410
4085989736
oil rig exhaust flameprops
assets/content/props/light_fixtures/v2/radtown work prefabs/oil rig exhaust flame.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa4fa19b7c8ab1148ab54725bbe50247
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
79091
3742542907
oil rig exhaust flame v2props
assets/content/props/light_fixtures/v2/radtown work prefabs/oil rig exhaust flame v2.prefab
Metadata
Tag ID
20006
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71c86cc49fb0527429bc48323220f546
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18273
4287108809
oil rig exhaust flame v2.1props
assets/content/props/light_fixtures/v2/radtown work prefabs/oil rig exhaust flame v2.1.prefab
Metadata
Tag ID
20006
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3130334e99904c4aaa797b167df9630
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187521
1974287225
pfx fireworks volcanoeffects
assets/content/effects/fireworks/pfx fireworks volcano.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db634af1cf78ee7489fac4066c3c8d6e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29777
2079226353
pfx fireworks volcano redeffects
assets/content/effects/fireworks/pfx fireworks volcano red.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
165e466f85efe864d9e8745334200803
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
188329
2777244102
pfx fireworks volcano violeteffects
assets/content/effects/fireworks/pfx fireworks volcano violet.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fca96d84435e0784f9be6b5560ad0bb2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29778
933271294
pfx_chimney_darkeffects
assets/content/effects/fumes/pfx_chimney_dark.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2dee14e4a42d44644a14c2ca0d299580
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
18725
3499764862
pfx_mlrs_backfirevehicles
assets/content/vehicles/mlrs/effects/pfx_mlrs_backfire.prefab
Metadata
Tag ID
0
Layer ID
1
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
637bc691810d1864eaa042c10826319a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
123704
1350996199
pfx_vent_fumeseffects
assets/content/effects/fumes/pfx_vent_fumes.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e685e31b3d96c02409164d8f5b23c752
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
15291
3464052246
projectilefx_snowballguneffects
assets/content/effects/muzzleflashes/other/projectilefx_snowballgun.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19b4c598f58f9e645ae00371b13b412e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
151386
3756063040
rock_splash_anature
assets/content/nature/rivers/rock_splash_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3530e8fd4d5808459443a1346044d66
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5931
2127423332
rock_splash_bnature
assets/content/nature/rivers/rock_splash_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
938c7d9f2a2909744af9124194c63c73
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6469
2894585008
rock_splash_cnature
assets/content/nature/rivers/rock_splash_c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
260772dcbefaac94aae62713a6e48394
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5439
1854183667
roughs narrownature
assets/content/nature/rivers/roughs narrow.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
701faed77ab5e3a4c882842c940a89fb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4419
324115801
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗