Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
13 results
| Prefab | Path | Prefab ID |
|---|---|---|
barricade_spawnfx | assets/bundled/prefabs/fx/door/barricade_spawn.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 537573818 |
beartrap_bloodfx | assets/bundled/prefabs/fx/player/beartrap_blood.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 434092939 |
bloodspurt_wounded_headfx | assets/bundled/prefabs/fx/player/bloodspurt_wounded_head.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3110265809 |
bloodspurt_wounded_leftarmfx | assets/bundled/prefabs/fx/player/bloodspurt_wounded_leftarm.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2504871658 |
bloodspurt_wounded_pelvisfx | assets/bundled/prefabs/fx/player/bloodspurt_wounded_pelvis.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2496717070 |
bloodspurt_wounded_stomachefx | assets/bundled/prefabs/fx/player/bloodspurt_wounded_stomache.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 873754644 |
frame_placefx | assets/bundled/prefabs/fx/build/frame_place.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 172001365 |
onfirefx | assets/bundled/prefabs/fx/player/onfire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3379371818 |
player-boat-place-hullboat | assets/prefabs/boat/effects/player-boat-place-hull.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1160813371 |
promote_metalfx | assets/bundled/prefabs/fx/build/promote_metal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2676581608 |
promote_stonefx | assets/bundled/prefabs/fx/build/promote_stone.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3355641623 |
promote_toptierfx | assets/bundled/prefabs/fx/build/promote_toptier.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2292903229 |
promote_woodfx | assets/bundled/prefabs/fx/build/promote_wood.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4157295874 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗