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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

13 results

Rust prefab paths & IDs
PrefabPathPrefab ID
cascade_smokeprops
assets/content/props/fog machine/effects/cascade_smoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a0941a8adabf224ca14569fc14ca606
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6658
2250649157
creationgibmovementsmokebuilding core
assets/prefabs/building core/creation/creationgibmovementsmoke.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b282e54cd158d90468119d4bd496e218
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
56176
382829059
dusttrailvehicles
assets/content/vehicles/horse/effects/dusttrail.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1415c054b29c8194ea32d66f562b0725
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29038
3958583293
emissionprops
assets/content/props/fog machine/effects/emission.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ffbc69cc792377429c6c94aea9d9b2a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8111
631495220
magnetdustvehicles
assets/content/vehicles/crane_magnet/effects/magnetdust.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0c335c51497348f45b6fac41ab6d6925
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
190385
3389695469
pfx_ground_flame_v2effects
assets/content/effects/fire/pfx_ground_flame_v2.prefab
Metadata
Tag ID
20017
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc1c1e00add2bb84192363a374771513
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167185
1748457503
pfx_ground_flame_v2_smalleffects
assets/content/effects/fire/pfx_ground_flame_v2_small.prefab
Metadata
Tag ID
20017
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
566fff30f40e20a468ae81490b3fad50
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
100908
2001524852
pfx_omni_ground_flameweapons
assets/prefabs/weapons/molotov cocktail/effects/pfx_omni_ground_flame.prefab
Metadata
Tag ID
20017
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
253aa8a4a15cb484892e4c6a8461708c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
203475
2451035599
refractvehicles
assets/content/vehicles/crane_magnet/effects/refract.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94f70166d307cb64087c5d21ea2682a1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
168069
3906840664
smokegrenadetools
assets/prefabs/tools/smoke grenade/effects/smokegrenade.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4a4f106d2a28f444ea0b313a1ae46663
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17465
2143839482
smokegrenade_smalltools
assets/prefabs/tools/smoke grenade/effects/smokegrenade_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fb8bee13ab0b9644afc2e9abec9b55e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17464
430600702
smokegrenadev2tools
assets/prefabs/tools/smoke grenade/effects/smokegrenadev2.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f1c82e3d8f393948a8f9d5c4baa331b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
121110
1519375558
trainbarricadegibeffectprops
assets/content/props/train_tunnels/trainbarricadegibeffect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad18cf456cfc725449166665d3523a5b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
99382
523799069
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗