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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

710 results

Rust prefab paths & IDs
PrefabPathPrefab ID
cardtable.static_configa_hiddendeployable
Listed in the entity index
assets/prefabs/deployable/card table/cardtable.static_configa_hidden.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1f494ed16a397564fb18c73bc669fc77
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
138693
2597581320
cardtable.static_configbdeployable
Listed in the entity index
assets/prefabs/deployable/card table/cardtable.static_configb.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a13bf3ff3d5f6584d9e83687b06c48f7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
138691
2447998865
cardtable.static_configcdeployable
Listed in the entity index
assets/prefabs/deployable/card table/cardtable.static_configc.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0c1bc19fb6194b428c305883e5e06c7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
138690
1390750221
cardtable.static_configddeployable
Listed in the entity index
assets/prefabs/deployable/card table/cardtable.static_configd.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6b5abab162ba394f92711e8d627eea8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
138689
690460714
carshredder.entitystructures
Listed in the entity index
assets/content/structures/carshredder/carshredder.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
812c89885f8c44140af7d6f2a0eaace6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
138371
1114045676
cassetterecorder.viewmodelvoiceaudio
assets/prefabs/voiceaudio/cassetterecorder/cassetterecorder.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84f0c99fde938684b916201e3cd7a3ee
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
200158
779237736
cave_liftstructures
Listed in the entity index
assets/content/structures/lift_shaft/cave_lift.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

  • LiftClass ID 114 · Assembly-CSharp
  • ModelClass ID 114 · Assembly-CSharp
  • TransformClass ID 4
GUID
0cc1124665c73634e8536fc5e72cdd5e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14826
3194852822
ceilinglight.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/ceiling light/ceilinglight.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ce04ab7089693a9429e8b30f08473471
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9173
3953213470
ceilinglight.worldmodeldeployable
assets/prefabs/deployable/ceiling light/ceilinglight.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7271c424e00369a45abbd111a87bacc9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6101
4135860583
ch47.entitynpc
Listed in the entity index
assets/prefabs/npc/ch47/ch47.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cd338110fa092bc4e9b93192a606ec5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17238
1675349834
ch47scientists.entitynpc
Listed in the entity index
assets/prefabs/npc/ch47/ch47scientists.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b56ff0468c4bf9947ba532495d719f50
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17237
1514383717
chainsaw.entityweapons
Listed in the entity index
assets/prefabs/weapons/chainsaw/chainsaw.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1df0441f1ad7c1c4391aaac4fcfa9c32
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20085
1802634117
chainsaw.viewmodelweapons
assets/prefabs/weapons/chainsaw/chainsaw.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a85bdeeedef4f4438a52ad664cf4617
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25464
2163441593
chainsaw.worldmodelweapons
assets/prefabs/weapons/chainsaw/chainsaw.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c937168ff4f89384aa5d46ed64d923af
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19105
1895776770
chair_a_mountableprops
Listed in the entity index
assets/content/props/wooden_furniture/chair_a_mountable.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c6f763d611bbd348aa7337fcc6349f5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12459
4146948918
chair_mountableprops
Listed in the entity index
assets/content/props/chair/chair_mountable.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ebad20ab4a91d6498a4eb30a3ae6abc
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12763
190242063
chair.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/chair/chair.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d660f31545253e43b7692e6ce781b4e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11824
1992774774
chair.ejectorseatdeployable
Listed in the entity index
assets/prefabs/deployable/chair/skins/pilot_hazmat_ejector_seat/chair.ejectorseat.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01118b55d576b274ab838dd111ddf768
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
115543
454013157
chair.icethronedeployable
Listed in the entity index
assets/prefabs/deployable/chair/ice_throne/chair.icethrone.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f29e20286e781744ca2119b1b484e761
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
115547
3579302978
chair.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/chair.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
212090801f7c7c340ab73a407c6ed21f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
247970
629849447
chicken_update.ragdollrust.ai
assets/rust.ai/agents/chicken/chicken_update.ragdoll.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3020cd23eacadc94dadbeb096aaa983d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
204779
271784005
chickencoop.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/chickencoop/chickencoop.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
47eb5964681c8e443ad752c482779ff2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
74700
1393130608
chinook call terminalscenes
Listed in the entity index
assets/scenes/prefabs/airfield/maintainables/chinook call terminal.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
328b6d12f607ec64dae8beefe6abccd8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
64477
1580739
chippyarcademachinemisc
Listed in the entity index
assets/prefabs/misc/chippy arcade/chippyarcademachine.prefab
Metadata
Tag ID
0
Layer ID
13
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
32c9566bc1b678849acd1f3fd7c1eff9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
168669
4267988016
chippyarcademachine.staticstatic
Listed in the entity index
assets/bundled/prefabs/static/chippyarcademachine.static.prefab
Metadata
Tag ID
0
Layer ID
13
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4028852af7928754db6a86f9a7d51da4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
69797
1418740895
clantable.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/clan table/clantable.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c4e9bb21b0fc9bc4a90f3be317c48ac2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
199592
1545936318
clantable.staticdeployable
Listed in the entity index
assets/prefabs/deployable/clan table/clantable.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ceb7e75bd13c40941be54385da20bd82
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
229756
1091538011
codelockedhackablecratedeployable
Listed in the entity index
assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
06a231d6fb885b34faa2d8b2db96c2cf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17040
209286362
codelockedhackablecrate_ghostshipdeployable
Listed in the entity index
assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_ghostship.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8607494a898e134d83f85d6c88e287f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
184293
2068208223
codelockedhackablecrate_min_build_radiusmodding
Listed in the entity index
assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_min_build_radius.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
13f8ba2c63330354080e54ad56376f4f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
231043
3898575109
codelockedhackablecrate_no_build_radiusmodding
Listed in the entity index
assets/bundled/prefabs/modding/lootables/codelockedhackablecrate_no_build_radius.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c0d4ee8a68e8ed14cb390f290d1c27d4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
102098
2453278077
codelockedhackablecrate_oilrigdeployable
Listed in the entity index
assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04162e65a233d9642b10708d86baa2df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
144808
2043434947
coffinstoragemisc
Listed in the entity index
assets/prefabs/misc/halloween/coffin/coffinstorage.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d548a226d2983424c89011cd629a9639
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16230
4080262419
compass.entitytools
Listed in the entity index
assets/prefabs/tools/compass/compass.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e753b8c523bdd8e43a7e6d59a87146e9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
13400
2757054139
compass.viewmodeltools
assets/prefabs/tools/compass/compass.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b13eb1d3cbc87fe4184fe7168b251d7e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11438
3129623258
component.box.ammo.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36837c71d26c23c49835fd145d7a4734
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80660
3854928623
component.box.armor.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17e1ab954de05a641bd73cbc243b9c9f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80612
528028244
component.box.charcoal.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a893c9d3f10374f1bbd39c5814393373
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80623
2069829540
component.box.clothing.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65d076a9b3680f14982d4b595322ea20
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
80591
916817183
component.box.comps.largedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80c60507321939c43b1491e36fae98f6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
949
4199785085
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗