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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,061 results

Rust prefab paths & IDs
PrefabPathPrefab ID
workbenchprops
assets/content/props/misc_dressing_props/workbench.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b9e9118032cfd64f84128f901fb9a72
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4758
1872640390
workbench.upgrade.comfort.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.comfort.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ec855a8c2bfd3da5125a9a0704bea8c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8822
3689369292
workbench.upgrade.defensive.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.defensive.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91b1e1e85dcd56940b3c69e90f7e19e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
163953
4086955816
workbench.upgrade.efficiency.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.efficiency.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa683cca6e55af6d7cbecf9ffdb0a0b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10302
1016685971
workbench.upgrade.prototype.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.prototype.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71cf45aebda6c734cb876ba35d074776
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143974
1288695685
workbench.upgrade.recyclebin.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.recyclebin.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfdade6a3233740a4a6370e8248975e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10274
1611237994
workbench.upgrade.reinforced.engineer.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.engineer.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bd6c8533db6d09469931083df96c244
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107393
396931433
workbench.upgrade.reinforced.tier1.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier1.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0fb94cece1a4faef99c879d66b87a6a2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145683
1283647545
workbench.upgrade.reinforced.tier2.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier2.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3981a24115397b4597c7af5d6229fcb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145685
786673115
workbench.upgrade.reinforced.tier3.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.reinforced.tier3.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22d6eda9b294efc44a31e1e11e9a3284
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145684
2656124442
workbench.upgrade.salvage.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.salvage.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c1c186f0e3f76af24d10726468a1397
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4161
1111653056
workbench.upgrade.surplus.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.surplus.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5bb160c3f87e491217c586b4aff3b1db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8952
393364099
worklight_tripleprops
assets/content/props/worklights/worklight_triple.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97e198431ef8fd24e8d1f9b313d252e0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
11290
3283038261
worklight_triple_light_no_shadowsprops
assets/content/props/worklights/worklight_triple_light_no_shadows.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
508a6916416c06b41a8a16242ffbfe79
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
71242
2166363080
wtp_interactive_wheelstructures
assets/content/structures/interactive_garage_door/wtp_interactive_wheel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
64e3c54efc2dde140910a15bea1104c5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
90235
727013304
zipline_platform_corrugated_panelprops
assets/content/props/zipline_platforms/zipline_platform_corrugated_panel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
54225f33283aa2f4285d582e250ae647
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
23735
2322324137
zipline_platform_plank_single_aprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
523bccde12ba06741bebecd2c2a7055d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18005
3179343512
zipline_platform_plank_single_bprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
929b2ef80df1e2144b41843b0cf9c56d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7428
4146995916
zipline_platform_plank_single_cprops
assets/content/props/zipline_platforms/zipline_platform_plank_single_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a9428b84139abd47aecc17556b608cb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
15397
875644529
zipline_platform_step_aprops
assets/content/props/zipline_platforms/zipline_platform_step_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93feaa0c939e7064c8dbc53d5dac5ac5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
141097
2390759216
zipline_platform_step_bprops
assets/content/props/zipline_platforms/zipline_platform_step_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cffa92cb43dfad542a52616a98624a00
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
22770
262425425
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗