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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

559 results

Rust prefab paths & IDs
PrefabPathPrefab ID
mussel_clump_b_smallnature
assets/content/nature/mussel_clumps/mussel_clump_b_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
484d2f4d66d8d9942889016f20ba6265
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
41832
3978469890
mussel_clump_c_largenature
assets/content/nature/mussel_clumps/mussel_clump_c_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9dad614801b4eeb44899127f95799c9c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
156170
375970668
mussel_clump_c_mednature
assets/content/nature/mussel_clumps/mussel_clump_c_med.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a828cacb3f7aa04197bee26dbc8b4e9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
202136
2148239095
mussel_clump_c_smallnature
assets/content/nature/mussel_clumps/mussel_clump_c_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88fd26c59b1307e4b84db142d04d035e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86759
3405435969
mussel_transparentnature
assets/content/nature/mussel_clumps/mussel_transparent.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30fe9404b9d4d174d940a5f03833cdc6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
60403
1420871175
n_glass_basement_flat_opaquestructures
assets/content/structures/apartments_complex/nested_prefabs/n_glass_basement_flat_opaque.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a1119a030415b140864e68785764ba9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
170371
957221116
n_glass_corridor_largestructures
assets/content/structures/apartments_complex/nested_prefabs/n_glass_corridor_large.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9934014a97d8e5942b5aa6443398a05c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14503
3576345257
n_glass_corridor_small_opaque_astructures
assets/content/structures/apartments_complex/nested_prefabs/n_glass_corridor_small_opaque_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37a601db148c0fc4dbac770922ee35f3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
102584
3080790106
n_glass_corridor_small_opaque_bstructures
assets/content/structures/apartments_complex/nested_prefabs/n_glass_corridor_small_opaque_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1cdcd942ffe9264980c4faf99061577
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
167797
4184813565
n_glass_penthouse_flat_opaquestructures
assets/content/structures/apartments_complex/nested_prefabs/n_glass_penthouse_flat_opaque.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d301af46c223d2049b96730e5bea1fcb
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
51312
2729699349
nuclear_missile_shilo_elevator_shaft_astructures
assets/content/structures/nuclear_missile_silo/nuclear_missile_shilo_elevator_shaft_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2ddcb5ead13073345b7d85dd3419f8b0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86702
4251321409
nuclear_missile_shilo_elevator_shaft_bstructures
assets/content/structures/nuclear_missile_silo/nuclear_missile_shilo_elevator_shaft_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6a20939fc529caa458335ac6feca1c1f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
171944
1392354459
nuclear_missile_shilo_elevator_shaft_cstructures
assets/content/structures/nuclear_missile_silo/nuclear_missile_shilo_elevator_shaft_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa66c3853c96b2c4d84d1aca3bc79453
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
156154
1624019750
nuclear_silo_text_computer_roomstructures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_computer_room.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4afe5f347817f004f8c9e5d9f8f0827b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10584
534023377
nuclear_silo_text_control_roomstructures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_control_room.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4a3bfa95a8c2389418ff0fcd279edfb2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
15284
1593190775
nuclear_silo_text_infirmarystructures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_infirmary.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc1fe5a216a8ec345aa257d728dbc5b9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
96776
2290848891
nuclear_silo_text_level_0structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_0.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
45596c7b06e2b5440bdaa93a2864eb67
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
19677
3871575982
nuclear_silo_text_level_1structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30078053cd225464d97a4b005f17a890
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
21046
884543516
nuclear_silo_text_level_2structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8b5e021e16980d647b677031775a6c16
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20827
2830240023
nuclear_silo_text_level_3structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
18bfd076de0129249a2df8d66303bc17
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
6314
2328965397
nuclear_silo_text_level_4structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb9e73a50f518af47b991bd99e0d0e44
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
73980
1856715523
nuclear_silo_text_level_5structures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_level_5.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
566d464c88284214ca9e36f311d3032c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
18983
3622292755
nuclear_silo_text_officestructures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_office.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3cabb503f16ae0d4e8b2efd2232c3832
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
33598
616919891
nuclear_silo_text_sleeping_quartersstructures
assets/content/structures/nuclear_missile_silo/nuclear_silo_text_sleeping_quarters.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d65db2b3af5b6cc4b96454595fcfc782
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177358
4225164693
number0structures
assets/content/structures/military_tunnels_signage/number0.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9349703d982939e45a8a1b4c53cdbdbf
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2989
2740687181
number1structures
assets/content/structures/military_tunnels_signage/number1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
762e39b41d7e4f2458eefb8a08def854
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3358
1865922381
number2structures
assets/content/structures/military_tunnels_signage/number2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
92c85640396c15743bb10a792141ce13
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3016
4292972501
number3structures
assets/content/structures/military_tunnels_signage/number3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88eab72920458eb43894b09993a55680
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3151
3389230713
number4structures
assets/content/structures/military_tunnels_signage/number4.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
523c7d9d97f5eb142ada7c5dbcb2cc87
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2225
2256628427
number5structures
assets/content/structures/military_tunnels_signage/number5.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b633168786e24fe4e84e1e0f4d0c772a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3136
3370834221
number6structures
assets/content/structures/military_tunnels_signage/number6.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e9dbb04cf1f409b42859531246a08f9c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2708
3339647907
number7structures
assets/content/structures/military_tunnels_signage/number7.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9e053835bea1ea44a8fc536349f5458
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3156
413403103
number8structures
assets/content/structures/military_tunnels_signage/number8.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6585cb496fefd8a4a895789517e09845
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2784
1963342849
number9structures
assets/content/structures/military_tunnels_signage/number9.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
002fd751267ae4b4a879779ed45b9f13
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3302
1024265129
office_l_stair_astructures
assets/content/structures/office_buildings/office_l_stair_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dd6f5796ceda5b24eb0a0c2f5d9943a2
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3118
2292633962
orangeprops
assets/content/props/small_junk/orange.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c2bae90f98620a84f858948b67dc56e0
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4194
4217560571
pavement_3x3_isle_endstructures
assets/content/structures/roads/pavement_3x3_isle_end.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc52b5573cdae664fbc8e1accea453e8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4753
3676516630
pavement_3x6_islestructures
assets/content/structures/roads/pavement_3x6_isle.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7766adf0031bb8546b0b45affa9a5727
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4769
3739115402
pavement_6x3structures
assets/content/structures/roads/pavement_6x3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d5c964acd796e234e926950348618ced
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4527
1990735247
pavement_6x6structures
assets/content/structures/roads/pavement_6x6.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e606abdd34ddf940b5dae9d57f30759
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4966
1833495361
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗