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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

3,408 results

Rust prefab paths & IDs
PrefabPathPrefab ID
palm_tree_small_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arid_field/palm_tree_small_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
67d57678039eb334b8c685543b593c8b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
220174
1528107780
palm_tree_small_c_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arid_beachside/palm_tree_small_c_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91f966efe04f40b4eaa04d68c49d3284
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
157345
3619017337
palm_tree_small_c_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arid_field/palm_tree_small_c_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f0ce23c4be4cbbd4f836e37a5f623f2b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
157344
2282101737
palm_tree_tall_a_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arid_forest/palm_tree_tall_a_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0ca3c424f21f874b8e602da026eb272
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
76234
2950413772
palm_tree_tall_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arid_forest/palm_tree_tall_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d454a95e68108c45baa9ced3e78ebc4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
58878
2838551135
palm_tree_tropical_med_a_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_med_a_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
524199fa0c6a44845b7aa8d70206c157
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
243448
1877859278
palm_tree_tropical_med_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_med_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ffbd7f32cdd661442a3acfc9fb157656
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
147014
467334090
palm_tree_tropical_short_a_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_short_a_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ef3d6c58d44007419b250ea51f013b5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
165165
4128189835
palm_tree_tropical_short_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_short_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6781b20b2db60c142aa8b2e159b56b3b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
35936
102629204
palm_tree_tropical_short_c_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_short_c_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ada58441b4333434788febd94775283d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
89985
1637083424
palm_tree_tropical_short_e_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_short_e_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9ca6abc486a794c4786ef3d9105f83bd
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
155919
3325947086
palm_tree_tropical_small_a_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_small_a_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e50c1b3f9e72a994fb9529d508d21e26
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145401
1263701364
palm_tree_tropical_small_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_small_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a0bd57022d8ab3419dca6ffe6f50dc8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
70532
2638766743
palm_tree_tropical_small_c_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_small_c_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4d7693d95d4f1d4c947816b62e9cabc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
148374
3346460093
palm_tree_tropical_tall_a_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_tall_a_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b824b4bdfc3ff642b8aaf355f6b27e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
158823
354627638
palm_tree_tropical_tall_b_entityautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tropical_forest/palm_tree_tropical_tall_b_entity.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d28a14e9382d3964aabfd8122b9d16d3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
96265
4161895134
parachuteseatvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/parachuteseat.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90914f41158daf14085800e3e7bc676e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25402
3398060938
passengervehicle
Listed in the entity index
assets/prefabs/vehicle/seats/passenger.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed79dda393027cc459c2f26910a2a955
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15071
2304142695
passengerchairvehicle
Listed in the entity index
assets/prefabs/vehicle/seats/passengerchair.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dc329880dec7ab343bc454fd969d5709
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
15072
1954020959
pavement_3x3_isle_endstructures
assets/content/structures/roads/pavement_3x3_isle_end.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc52b5573cdae664fbc8e1accea453e8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4753
3676516630
pavement_3x6_islestructures
assets/content/structures/roads/pavement_3x6_isle.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7766adf0031bb8546b0b45affa9a5727
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4769
3739115402
pavement_6x3structures
assets/content/structures/roads/pavement_6x3.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d5c964acd796e234e926950348618ced
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4527
1990735247
pavement_6x6structures
assets/content/structures/roads/pavement_6x6.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e606abdd34ddf940b5dae9d57f30759
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4966
1833495361
pavement_6x6_garage_baystructures
assets/content/structures/roads/pavement_6x6_garage_bay.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e97068cefad427545b969f697cfd7436
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4268
574690485
pavement_6x6_nocurbstructures
assets/content/structures/roads/pavement_6x6_nocurb.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
08bcde2c8c06ffa4f9abe600557fd735
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3930
1771757602
pavement_6x6_sshape_leftstructures
assets/content/structures/roads/pavement_6x6_sshape_left.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a5735c7a30c3348499c1dd43491bca38
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4667
2069201853
pavement_6x6_sshape_rightstructures
assets/content/structures/roads/pavement_6x6_sshape_right.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bd7584a7a325e24c8fb1aa675781265
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3993
3307071351
pavement_corner_instructures
assets/content/structures/roads/pavement_corner_in.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c8f3ab8e67095b54f81124cb9ca70475
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4072
3481069799
pavement_corner_outstructures
assets/content/structures/roads/pavement_corner_out.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
133d85fb473e53849bc08514021c9bf7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4171
1062541772
pavement_corner_out_sharpstructures
assets/content/structures/roads/pavement_corner_out_sharp.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
545a331c84a858240aa8ac54c5c6a67b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4457
311154459
perimeter_wall_cornerstructures
assets/content/structures/perimeter_walls/perimeter_wall_corner.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
594ef6fb1d4c034439415e72a17928c1
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
752
3124146800
perimeter_wall_endstructures
assets/content/structures/perimeter_walls/perimeter_wall_end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a3a1ceb165d9d5449ba9176c24cbe90
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1979
1354280496
perimeter_wall_gradient_150structures
assets/content/structures/perimeter_walls/perimeter_wall_gradient_150.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
058db870805f4d645a32dd95c4627032
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
244
3935197280
perimeter_wall_gradient_300structures
assets/content/structures/perimeter_walls/perimeter_wall_gradient_300.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41d45d946b50fd4488d287e044bc1d23
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
824
3039808035
perimeter_wall_hole_astructures
assets/content/structures/perimeter_walls/perimeter_wall_hole_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac20b5e842ae9d347a4b0f66e24ef1f5
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
721
364431357
perimeter_wall_hole_bstructures
assets/content/structures/perimeter_walls/perimeter_wall_hole_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d15af3fab5adc64c9ae1e20624bcaaa
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
546
77955203
perimeter_wall_s_150structures
assets/content/structures/perimeter_walls/perimeter_wall_s_150.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3cdba53f737b77e4ba8a73ae114ae10c
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
769
3713697082
perimeter_wall_s_600structures
assets/content/structures/perimeter_walls/perimeter_wall_s_600.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84faf98a864efed46928d0b8566e0511
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
163
406274030
perimeter_wall_straightstructures
assets/content/structures/perimeter_walls/perimeter_wall_straight.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ef7165e594686d47a209e0585745842
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
191
229358326
personal_computer_unit_aprops
assets/content/props/office_furniture/personal_computer_unit_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
454e308ad5580e546a61245947ba3fc9
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4666
1170526815
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗