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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

3,408 results

Rust prefab paths & IDs
PrefabPathPrefab ID
metal_crate_dprops
assets/content/props/metal_crates/metal_crate_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79210cd73af2b73458d12725bbc428fb
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
8097
552705598
metal_crate_eprops
assets/content/props/metal_crates/metal_crate_e.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6acdda2a338c74d46949275850a39a17
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
14334
1521917813
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b29e0c34bab3f4ee39246280a2aa1fe2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7643
4225479497
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
81f55dd502b1b7549a8f590ed5e724a0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4015
3345228353
metal-oreautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25b9a905e0905a74fbbf1c751b3af09e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
83
3774647716
metalwheelprops
assets/content/props/metal wheel/metalwheel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d92d53d2a3e95fb428fd2f4ef3a124b9
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5254
3924887851
mh_staircasestructures
assets/content/structures/radtown/residential/master_house/mh_staircase.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de6204a2c239bf44fa2d2d129fed2991
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
96309
911165436
mh_wall_300_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_300_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17caaea2f13314e44b3681670e987274
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187636
2557583594
mh_wall_300_bstructures
assets/content/structures/radtown/residential/master_house/mh_wall_300_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3d46252dc1f37da48b7ad9f0b8f7bc57
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
147698
2977741270
mh_wall_600_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_600_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
07104c63ab637f44ca6055c38fa95c54
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
72208
1840386701
mh_wall_600_cstructures
assets/content/structures/radtown/residential/master_house/mh_wall_600_c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f95ad47041fa684caea4a3a2ed74d6e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
192004
4177338878
mh_wall_900_astructures
assets/content/structures/radtown/residential/master_house/mh_wall_900_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad9b7942b14f7104c85d92012de850ba
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
160392
674503610
mh_windowstructures
assets/content/structures/radtown/residential/master_house/mh_window.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7172c93c3e04cd4f86c1e3faef6537d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32373
3457179712
mh_window_barsstructures
assets/content/structures/radtown/residential/master_house/mh_window_bars.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b22a2b9f565dfd4b9491f0e9cd20319
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
176460
2404761581
microwave_aprops
assets/content/props/microwave/microwave_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80dd0a4126d064c48bf4ca3284982bf1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
9083
1458750229
microwave_bprops
assets/content/props/microwave/microwave_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c34be3a71863640cb99e4d9d9e5cc410
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
10059
1032129209
microwave_cprops
assets/content/props/microwave/microwave_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4f09872b9a13f48f79bf02233c69b7e8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
12961
1796215030
microwave_dprops
assets/content/props/microwave/microwave_d.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8c183ad4cdb74a3da78856c7a853a86
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159871
4224992104
microwave_eprops
assets/content/props/microwave/microwave_e.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3603b0dcc23664765915d23b6e79ace9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38810
3082154541
military_hangar_1350x1100structures
assets/content/structures/military_hangar/military_hangar_1350x1100.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb21a4ecc2e28ae42b3b42151649313d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7893
1374345812
military_hangar_1350x1100_doorstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_door.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab6d718342ff42642b547ecd22bc9a74
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44069
1061560610
military_hangar_1350x1100_door_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_door_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0de7232993ab0bb478b2477bbb3ba1b2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44070
2721060358
military_hangar_1350x1100_garage_doorstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_garage_door.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
104d5a45ca3253a4da8d6cccbd8fcd2a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20292
1964883926
military_hangar_1350x1100_garage_door_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_garage_door_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6191898fa2b354a4fb3fabd1474d395a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
20293
730088593
military_hangar_1350x1100_snowstructures
assets/content/structures/military_hangar/military_hangar_1350x1100_snow.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4805b5300b740d46be5b8f10541e538
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7894
4044812435
milk_carton_cluster_aprops
assets/content/props/small_junk/milk_carton_cluster_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b290e2390f34fc442805166d0cb5358d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4200
1702545977
milkchurnprops
assets/content/props/pots/milkchurn.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4763569b5ee3c7541b6736a92112a08e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3891
2112060751
mine_tnl_collapsestructures
assets/content/structures/timber_mine/mine_tnl_collapse.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96346b813b7311d42ab1f9e0536219bc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2044
1703992965
mine_tnl_collapse variantmissions
assets/prefabs/missions/portal/proceduraldungeon/minetunnels/base/mine_tnl_collapse variant.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
28cfda289546aa74ea44be7e2423bb79
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
153993
1903817428
mine_tnl_collapse_xmasstructures
assets/content/structures/timber_mine_xmas/mine_tnl_collapse_xmas.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88de3fe606c352f498b9db7866847d73
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
143574
3688663087
mine_tnl_collapse_xmas variantmissions
assets/prefabs/missions/portal/proceduraldungeon/xmastunnels/base/mine_tnl_collapse_xmas variant.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
058e8ef524e97f64a821541c36a5a639
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159747
2101246193
mine_tnl_corner_astructures
assets/content/structures/timber_mine/mine_tnl_corner_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b0ea91ac1bca8da4caf554b52995d155
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2408
3245100227
mine_tnl_corner_a_xmasstructures
assets/content/structures/timber_mine_xmas/mine_tnl_corner_a_xmas.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9343392686dde23479a7bad18c82f5e2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159066
4094703807
mine_tnl_corner_a_xmas variantmissions
assets/prefabs/missions/portal/proceduraldungeon/xmastunnels/base/mine_tnl_corner_a_xmas variant.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a581ffd84731e0b40919f1bad3b4cc61
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
34043
3975826088
mine_tnl_corner_bstructures
assets/content/structures/timber_mine/mine_tnl_corner_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
616130b962852f648858663d6fa156cc
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2621
3938549881
mine_tnl_corner_b_xmasstructures
assets/content/structures/timber_mine_xmas/mine_tnl_corner_b_xmas.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
878f5a71f39071a489bbb4c04638f8c3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
94435
139653029
mine_tnl_entrancestructures
assets/content/structures/timber_mine/mine_tnl_entrance.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0149550ac46f9044b8cad2fccd802229
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2260
2187430482
mine_tnl_entrance_mound_xmasstructures
assets/content/structures/timber_mine_xmas/mine_tnl_entrance_mound_xmas.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3da9ca9151ba2c46a165f19b0df59ee
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
149520
551047485
mine_tnl_entrance_railstructures
assets/content/structures/timber_mine/mine_tnl_entrance_rail.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb6ea54796d37244c916b021a13be790
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2176
3524234380
mine_tnl_entrance_xmasstructures
assets/content/structures/timber_mine_xmas/mine_tnl_entrance_xmas.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
044a46014f8a8c44a814956f01b0ec59
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
159899
1726684406
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗