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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

3,408 results

Rust prefab paths & IDs
PrefabPathPrefab ID
dirt_mound_2400_simplestructures
assets/content/structures/dirt_mounds/dirt_mound_2400_simple.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
10e8525ed3efec442b9bb6d562f5eabe
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
152499
3724287163
dish_basestructures
assets/content/structures/satellite dish/dish_base.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fcc94058f2c142447b1d2e6ef0ab6792
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
458
2906346348
dish_optical_lensstructures
assets/content/structures/satellite dish/dish_optical_lens.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
14115e3654eed2b448a5e9d362974e17
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
776
283414954
dish_radiostructures
assets/content/structures/satellite dish/dish_radio.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d90bed5717d81154294b9bbaa80846a8
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1017
2340070310
dish_rotary_supportstructures
assets/content/structures/satellite dish/dish_rotary_support.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6df2b556696805443bb00b032e8cf278
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
215
3724392198
dish_supportsstructures
assets/content/structures/satellite dish/dish_supports.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2cc4db83151154040a002a08c001b30d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
1108
437656001
divesite_e_rowboat_01structures
assets/content/structures/divesite/wooden_boat_a/divesite_e_rowboat_01.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6845ece16e61bdf4f9634c053c913525
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
11570
603982347
divesite_fishing_net_squarestructures
assets/content/structures/divesite/wooden_boat_a/divesite_fishing_net_square.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4849409e142cfa54ab1b8ad1d6a053dd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
66882
3724670100
divesite_planestructures
assets/content/structures/divesite/plane/divesite_plane.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
851cb89f8b1458341ba3c9cdf59285bd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
174645
1916740431
dock_light_aprops
assets/content/props/dock_lighting/dock_light_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
39db9dfb1a1363149b89ce9adc3e726c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
198373
1947897643
dockwall_corner_instructures
assets/content/structures/harbor/dock_walls/dockwall_corner_in.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7b2ac88d0c52d7b42a64f5d1e3f2f825
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
4790
1579440432
dockwall_corner_outstructures
assets/content/structures/harbor/dock_walls/dockwall_corner_out.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d115d1410328b8742975a533e4cb6494
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2847
1080699148
dockwall_overhang_collapsed_astructures
assets/content/structures/harbor/dock_walls/dockwall_overhang_collapsed_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71cac28cc0390534e803df8faf1432b6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3092
2101200480
dockwall_overhang_collapsed_bstructures
assets/content/structures/harbor/dock_walls/dockwall_overhang_collapsed_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
304daf92036c9d548a6b9d5c4f73134d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3951
376163300
dockwall_overhang_collapsed_cstructures
assets/content/structures/harbor/dock_walls/dockwall_overhang_collapsed_c.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bdd705a833f2d784fa39b1a861f3b61c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3781
772257745
dockwall_overhang_corner_outstructures
assets/content/structures/harbor/dock_walls/dockwall_overhang_corner_out.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d649bcae4cd1b064a872aa5b65324261
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
3703
3787408013
dockwall_overhang_straight_600structures
assets/content/structures/harbor/dock_walls/dockwall_overhang_straight_600.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9cb373d788d0f1458bd01f216444a0d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
4083
3959781935
dockwall_stairs_300structures
assets/content/structures/harbor/dock_walls/dockwall_stairs_300.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e61ab6d5b5b1e4049b0d3170fcdcc90b
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2169
1956005512
dockwall_stairs_600structures
assets/content/structures/harbor/dock_walls/dockwall_stairs_600.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
922bd5e5f4118b6409bfd02a9e8c5e27
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
3040
2488910426
dockwall_straight_600structures
assets/content/structures/harbor/dock_walls/dockwall_straight_600.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94a853aeac33b224da1a68890572ac6a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2406
771679829
dockwall_straight_1200structures
assets/content/structures/harbor/dock_walls/dockwall_straight_1200.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae024e26fb9103e4aae45411a31a2d3f
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2607
3087599483
dolly_aprops
assets/content/props/pushcarts/dolly_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3bf4195cd74e46d4881d6e06b0bc132e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
6716
2970792450
door_barricade_aprops
assets/content/props/door_barricades_static/door_barricade_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8319c65d880164042b6a43747d84ec04
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4725
3461764197
door_barricade_adeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63fbac4ec82e45b4ba8fa29c7ecb11e1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1058
931526157
door_barricade_a_largedeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_a_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c4a4f52991e394f46a0327535604921e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6866
382418191
door_barricade_bprops
assets/content/props/door_barricades_static/door_barricade_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d123458d4c7a544ba7f9e49f9e5a276
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
5423
1529735576
door_barricade_bdeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e280b5c44e53153498b883c6022525d7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9578
2483166070
door_barricade_dbl_adeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_a.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86f76fc399aacec44b7ce3306b828bf4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1564
2342515045
door_barricade_dbl_a_largedeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_a_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4511d23b4d2c598449b993d20f611823
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10226
3737132756
door_barricade_dbl_a.staticdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_a.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
437758eef4d54d3439ff20068946fb4d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1835
135601094
door_barricade_dbl_bdeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_b.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6c3fe596f6c21264aa8eabe7698182bf
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1347
623754980
door_barricade_dbl_b_largedeployable
Listed in the entity index
assets/prefabs/deployable/door barricades/door_barricade_dbl_b_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1019ba99585b31c4b8d5fb1af4996c2c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8395
3440671703
door_barricade_dbl_b.staticdeployable
assets/prefabs/deployable/door barricades/door_barricade_dbl_b.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a6c0154b9fec5d4392f16e022818856
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
287
1938632273
douglas_fir_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/douglas_fir_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2a043d3badcd0a64a8dffeb43d6d2107
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2799
310907670
douglas_fir_aautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/douglas_fir_a.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80ac831c0fd6f6a418a91a8dac2cb9c4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9915
4179122462
douglas_fir_a_snowautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/douglas_fir_a_snow.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9e062fe59305c2f43961c813bddcb10a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1644
281312468
douglas_fir_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/douglas_fir_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b3b7c4b79341ee41a33b9f6141db203
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6307
884474849
douglas_fir_bautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_tundra_forest/douglas_fir_b.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc6814e044df01e408d4120b69f2a851
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8838
4219743347
douglas_fir_b_snowautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_arctic_forest/douglas_fir_b_snow.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90d8291cb6aeeea4f8bfcdecd984b0cf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1671
2212473067
douglas_fir_cautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/resource/v3_temp_forest_pine/douglas_fir_c.prefab
Metadata
Tag ID
0
Layer ID
30
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84ac1d6c16efe0c408c22f7007bdf813
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9160
3693228556
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗