Skip to content

Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

14 results

Rust prefab paths & IDs
PrefabPathPrefab ID
gameui.hud.map.nexus.zonenamemarkerui
assets/content/ui/gameui/gameui.hud.map.nexus.zonenamemarker.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aac6778b383fa6b4db5dbcf62449e235
Scene
AssetScene-bootstrap
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
52640
1423555909
ui.map.deathpointtools
assets/prefabs/tools/map/ui/ui.map.deathpoint.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f427cfb48777b8f49bb70cfd25390c7c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
111995
4225786800
ui.map.deliverydronetools
assets/prefabs/tools/map/ui/ui.map.deliverydrone.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bfb4532c8b31f4447bfa1e506bc88e85
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19963
3484323926
ui.map.frankensteinpettools
assets/prefabs/tools/map/ui/ui.map.frankensteinpet.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
562164b9b1ed1f04ca7864bec2ae9261
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19974
2945037245
ui.map.interestpointtools
assets/prefabs/tools/map/ui/ui.map.interestpoint.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
14059e80df2010e40a34931bf7d91982
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
111992
3262025274
ui.map.interestpoint.listtools
assets/prefabs/tools/map/ui/ui.map.interestpoint.list.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a128fc9ea4ddaea4191e9c69a43e4780
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
39063
2994465150
ui.map.islandtools
assets/prefabs/tools/map/ui/ui.map.island.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9d503b761839c414bb9ca773eabbfecb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19967
2256386418
ui.map.legacysheltertools
assets/prefabs/tools/map/ui/ui.map.legacyshelter.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
60097a528669d9b41993fc4cb244a319
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
1053
70605177
ui.map.missionmarkertools
assets/prefabs/tools/map/ui/ui.map.missionmarker.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c582ef508ce878e499f915c1c57060fd
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
39064
2554495142
ui.map.missionpoint.listtools
assets/prefabs/tools/map/ui/ui.map.missionpoint.list.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86ae6f88b14a1d3459ae67dd28db4ec8
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
39065
3503845419
ui.map.mlrsrockettools
assets/prefabs/tools/map/ui/ui.map.mlrsrocket.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf91570da7b804b4a90bc4f2b4c01e2a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19970
3216518452
ui.map.monumentmarkerui
assets/content/ui/gameui/ui.map.monumentmarker.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
da09e6cf83523c7468e21609219df5bd
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
623
3471049853
ui.map.sleepingbagtools
assets/prefabs/tools/map/ui/ui.map.sleepingbag.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0216e2c16749e32468c968cc51d8cea9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
111988
982158799
ui.map.sleepingbagclustertools
assets/prefabs/tools/map/ui/ui.map.sleepingbagcluster.prefab
Metadata
Tag ID
0
Layer ID
5
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a17429baec7fa654ab28ceff964c7104
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
111985
2216133809
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗