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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

16 results

Rust prefab paths & IDs
PrefabPathPrefab ID
bandit lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/bandit lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de882bd931fded14382d3a8e3fda1f06
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107957
2544156560
compound lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/compound lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4bab74154c7e3f47b31b2221f4aa7a6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
6973
2424002848
ferry terminal lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/ferry terminal lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba680c83f18c1244d8d3ea808f0998ed
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
186612
2103628924
giant excavator lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/giant excavator lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f9483e7ed31ea3e47a4062b3ab86e6e2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
199640
2576367769
giant excavator lighting_backupprops
assets/content/props/light_fixtures/v2/radtown work prefabs/giant excavator lighting_backup.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2380cc456fc70954197b9218973dbea5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
199639
413547848
military_tunnel_outdoor_lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/military_tunnel_outdoor_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0285add0c7fd32b4f9de766992c6a19a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
177076
1428470787
oil rig lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/oil rig lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2bbd575cc079e2e4ba29349ac7cb2588
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4501
1051135025
pt lightingvehicles
assets/content/vehicles/boats/ptboat/effects/pt lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
569100e15fc079c478a62af70a9bca05
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
150862
2707502305
rentable_shop_a_lightingstructures
assets/content/structures/rentable_shops/rentable_shop_a_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d21d4b77e290cb94d93c88fc5937609e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87525
3422581709
rentable_shop_b_lightingstructures
assets/content/structures/rentable_shops/rentable_shop_b_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8dfd655d04a38bd4db8bc849864f1d7f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87522
2888910758
rentable_shop_c_lightingstructures
assets/content/structures/rentable_shops/rentable_shop_c_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aded1474061381c488131395b74ad75f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87526
4244117985
rentable_shop_d lightingstructures
assets/content/structures/rentable_shops/rentable_shop_d lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a287a7fe23cf78b41aba48f77e747137
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87521
3887925117
rentable_shop_e lightingstructures
assets/content/structures/rentable_shops/rentable_shop_e lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
928644fb34a68e342b5e9196656004ab
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87524
3686861312
rentable_shop_f lightingstructures
assets/content/structures/rentable_shops/rentable_shop_f lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
42bf689e7042cac4f819dec78e49259e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
87523
1307120331
sewerbranch_outdoors_lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/sewerbranch_outdoors_lighting.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76ec314fc467d9d4a94d3056af1e3d23
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
61176
475052254
small oil rig lightingprops
assets/content/props/light_fixtures/v2/radtown work prefabs/small oil rig lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ab9839e7e24fa44caff78d7c4ac85ff
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
98615
517659167
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗