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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

15 results

Rust prefab paths & IDs
PrefabPathPrefab ID
ferry_terminal_hlodscenes
assets/scenes/prefabs/ferry terminal/ferry_terminal_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6d99586a14115d44aae73cf7856b37f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
39513
2118063208
hlod_apartment_complex_1scenes
assets/scenes/prefabs/apartments complex/hlod_apartment_complex_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8ce4cad1ea35c984e8ba6c6251ceb890
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
107438
1162547205
hlod_floating_city_1scenes
assets/scenes/prefabs/floating city/hlod_floating_city_1.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e48a49ebd19b0004daf1d1d0a04c535e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85215
2008603105
hlod_floating_city_2scenes
assets/scenes/prefabs/floating city/hlod_floating_city_2.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d943d39fa0a489446bdecf08fad9dc65
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
16959
1842228503
hlod_floating_city_4scenes
assets/scenes/prefabs/floating city/hlod_floating_city_4.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc161cbc1b420c0478793e40da83d270
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
118339
3378994026
jungle_ruins_a_hlodscenes
assets/scenes/prefabs/jungle ruins/jungle_ruins_a_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
968d5a9468dd7b342af3efb3da50a04e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44751
779251710
jungle_ruins_b_hlodscenes
assets/scenes/prefabs/jungle ruins/jungle_ruins_b_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a8989b32a8b55bd4f873e5381dc02609
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
72465
1827388810
jungle_ruins_c_hlodscenes
assets/scenes/prefabs/jungle ruins/jungle_ruins_c_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
424c2c2e5a4025c428d5c49e1be5e16c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
194273
3141671430
jungle_ruins_d_hlodscenes
assets/scenes/prefabs/jungle ruins/jungle_ruins_d_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74f4e9dafd581d645a7f2e4045a5ed3a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
31749
1670732448
jungle_ruins_e_hlodscenes
assets/scenes/prefabs/jungle ruins/jungle_ruins_e_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88a6b8011fa8d7341a013e3ee87a42ac
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
190943
4060072082
jungle_ziggurat_a_hlodscenes
assets/scenes/prefabs/jungle ziggurat/jungle_ziggurat_a_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
18201b982f76a8e4f9401369ae4f5df8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
179674
1025403280
lighthouse_hlodscenes
assets/scenes/prefabs/lighthouse/lighthouse_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
19297b19842af3e47b1b1a9ccda1b826
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
86235
1750211568
oilrig_hlodscenes
assets/scenes/prefabs/oilrig/oilrig_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20cc2e9c48eda0348a28fe89a98eb5cd
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
113857
812953098
sphere_tank_hlodscenes
assets/scenes/prefabs/sphere tank/sphere_tank_hlod.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e914149fb2c74f41be40859070ccc8c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
193681
3016167716
water_treatment_plant_hlodscenes
assets/scenes/prefabs/water treatment plant/water_treatment_plant_hlod.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb9fe9ab4cde4ee43b760ed3d40f0a43
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
36924
1059415251
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗