Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
10 results
| Prefab | Path | Prefab ID |
|---|---|---|
junkpile_amisc | assets/prefabs/misc/junkpile/junkpile_a.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1079458547 |
junkpile_bmisc | assets/prefabs/misc/junkpile/junkpile_b.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 53513351 |
junkpile_cmisc | assets/prefabs/misc/junkpile/junkpile_c.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 802190701 |
junkpile_dmisc | assets/prefabs/misc/junkpile/junkpile_d.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1469191396 |
junkpile_emisc | assets/prefabs/misc/junkpile/junkpile_e.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2264041007 |
junkpile_fmisc | assets/prefabs/misc/junkpile/junkpile_f.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2993735837 |
junkpile_gmisc | assets/prefabs/misc/junkpile/junkpile_g.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4277459046 |
junkpile_hmisc | assets/prefabs/misc/junkpile/junkpile_h.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1833448838 |
junkpile_imisc | assets/prefabs/misc/junkpile/junkpile_i.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3208542129 |
junkpile_jmisc | assets/prefabs/misc/junkpile/junkpile_j.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4214664239 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗