Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
10 results
| Prefab | Path | Prefab ID |
|---|---|---|
basicblueprintfragmentresource | assets/prefabs/resource/blueprint fragment/basicblueprintfragment.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1258954536 |
bronzeegg.itemmisc | assets/prefabs/misc/easter/painted eggs/bronzeegg.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1613446649 |
halloween_candy.itemmisc | assets/prefabs/misc/halloween/candies/halloween_candy.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1716298620 |
lootbag.medium.itemmisc | assets/prefabs/misc/halloween/lootbag/lootbag.medium.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2166014622 |
lootbag.small.itemmisc | assets/prefabs/misc/halloween/lootbag/lootbag.small.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2575400619 |
paintedeggs.itemmisc | assets/prefabs/misc/easter/painted eggs/paintedeggs.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3167825007 |
present.medium.itemmisc | assets/prefabs/misc/xmas/presents/present.medium.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 571152916 |
present.small.itemmisc | assets/prefabs/misc/xmas/presents/present.small.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4036914544 |
silveregg.itemmisc | assets/prefabs/misc/easter/painted eggs/silveregg.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2849160834 |
stocking.small.itemmisc | assets/prefabs/misc/xmas/stockings/stocking.small.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2615001472 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗