Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
532 results
| Prefab | Path | Prefab ID |
|---|---|---|
woodmirror.small.itemmisc | assets/prefabs/misc/mirror/woodmirror.small.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2292374484 |
woodmirror.standing.itemmisc | assets/prefabs/misc/mirror/woodmirror.standing.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1539086601 |
workbench1.itemdeployable | assets/prefabs/deployable/tier 1 workbench/workbench1.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2113963314 |
workbench2.itemdeployable | assets/prefabs/deployable/tier 2 workbench/workbench2.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 794343562 |
workbench3.itemdeployable | assets/prefabs/deployable/tier 3 workbench/workbench3.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1683545686 |
xmas_tree.itemmisc | assets/prefabs/misc/xmas/xmastree/xmas_tree.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2219589390 |
xmas.advanced.lights.itemmisc | assets/prefabs/misc/xmas/poweredlights/xmas.advanced.lights.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3580624152 |
xmas.lightstring.itemmisc | assets/prefabs/misc/xmas/christmas_lights/xmas.lightstring.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 284936377 |
xorswitch.itemdeployable | assets/prefabs/deployable/playerioents/gates/xorswitch/xorswitch.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2346642888 |
xylophone.iteminstruments | assets/prefabs/instruments/xylophone/xylophone.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3068913939 |
yellow_berry_clone.itemplants | assets/prefabs/plants/berrry/yellow/yellow_berry_clone.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2972758102 |
yellow_berry_seed.itemplants | assets/prefabs/plants/berrry/yellow/yellow_berry_seed.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 568581815 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗