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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

14 results

Rust prefab paths & IDs
PrefabPathPrefab ID
computerstation.itemdeployable
assets/prefabs/deployable/computerstation/computerstation.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
29e09d788b163574ea60263de1f8a756
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11270
796893638
electricfurnace.itemdeployable
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cbc667e4e7c2d964ca53d80a573a2358
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6301
428423743
industrial.electric.furnace.itemdeployable
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/industrial.electric.furnace.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2420a0ae594095645a47e8af4975c1ae
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5718
328237458
lightupframe.large.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
40f2a28b7f6ec8a40972fdccdee1b29b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111291
677573357
lightupframe.medium.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.medium.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
118d34eae9883884cb793bb708b9fb33
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111294
1578238258
lightupframe.small.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.small.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c50f0b16bea54c04da9ce1db4ebf05f6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111305
3658836009
lightupframe.standing.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.standing.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1c4d24f1026669b43bb02b5804ad8963
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111303
3714967856
lightupframe.xl.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.xl.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dff6a215b1898b241bb15a3979fdcb88
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111331
4158613103
lightupframe.xxl.itemmisc
assets/prefabs/misc/artist_dlc/light-up frame/lightupframe.xxl.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
45d139dcfce2cc4479c69a2689c8fb3f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111327
4060811151
microphonestand.itemvoiceaudio
assets/prefabs/voiceaudio/microphonestand/microphonestand.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a867c3b31e1ab54797ee5e7ea079e82
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11307
1213185119
twitchrivals2023_desk.itemmisc
assets/prefabs/misc/twitch/twitch_rivals_2023_desk/twitchrivals2023_desk.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
184dfa761532eee4390ef5dce0d9a5d0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12375
1706726647
weaponrack_horizontal.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_horizontal.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b19ff57bf143d477d9273b64ecaa3b60
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3256
3382671900
weaponrack_tall.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_tall.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e8ab11a3401341b69e621bbb2f15125
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3518
431807720
weaponrack_wide.itemdeployable
assets/prefabs/deployable/weaponracks/weaponrack_wide.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d354b5cdb4b8487986f8d95bf572c7c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
625
3466705475
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗