Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
8 results
| Prefab | Path | Prefab ID |
|---|---|---|
horse.armor.lny26.itemvehicles | assets/content/vehicles/horse/items/horse armor/skins/lny26/horse.armor.lny26.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1965499776 |
horse.armor.roadsign.itemvehicles | assets/content/vehicles/horse/items/horse armor/horse.armor.roadsign.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2014770847 |
horse.armor.wood.itemvehicles | assets/content/vehicles/horse/items/horse armor/horse.armor.wood.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 994828516 |
horse.saddle.double.itemvehicles | assets/content/vehicles/horse/items/horse.saddle.double.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 723232895 |
horse.saddle.single.itemvehicles | assets/content/vehicles/horse/items/horse.saddle.single.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2787060739 |
horse.saddlebag.itemvehicles | assets/content/vehicles/horse/items/horse.saddlebag.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3625822242 |
horse.shoes.advanced.itemvehicles | assets/content/vehicles/horse/items/horse.shoes.advanced.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 958378971 |
horse.shoes.basic.itemvehicles | assets/content/vehicles/horse/items/horse.shoes.basic.item.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2554648027 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗