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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

1,029 results

Rust prefab paths & IDs
PrefabPathPrefab ID
woodframe.medium.itemmisc
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.medium.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
55479b1961da6a24f8c709f413a4fb83
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111297
992455254
woodframe.small.itemmisc
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.small.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2f2fc284a3efd214a94ad1ce9de5dffe
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111315
810918476
woodframe.standing.itemmisc
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.standing.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca369719e8a9d9a4bb02326dcee6c5ea
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111306
1859931033
woodmirror.large.itemmisc
assets/prefabs/misc/mirror/woodmirror.large.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9038c577ad0ba7c4996fd0ccb1dfc6ec
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111320
1909466265
woodmirror.medium.item 1misc
assets/prefabs/misc/mirror/woodmirror.medium.item 1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9de6548846996b1418d017e0f53eea74
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111317
1681054995
woodmirror.small.itemmisc
assets/prefabs/misc/mirror/woodmirror.small.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b59ded2bcc7e81d4a8fafd7a71fa23de
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111329
2292374484
woodmirror.standing.itemmisc
assets/prefabs/misc/mirror/woodmirror.standing.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b5ed2fa7791c19b4ebc6d01c0d41ccc4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
111298
1539086601
woodtea.pure.creamy.itemtea
assets/prefabs/tea/woodtea/woodtea.pure.creamy.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fe1d70681beaa1c48a8eededc5cb5749
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9728
3644033091
woodtea.pure.milky.itemtea
assets/prefabs/tea/woodtea/woodtea.pure.milky.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
82f1ea45b8948644191c6d107b33f928
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
407
2271864447
wool.itemresource
assets/prefabs/resource/wool/wool.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
798a10c2d49efa644bf53bc338e22447
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5850
3617004005
workbench.upgrade.accelerated.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.accelerated.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b2c3d4e5f6a7b2c3d4e5f6a7b2c3d4e5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7870
3818873378
workbench.upgrade.comfort.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.comfort.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b8c9d0e1f2a3b8c9d0e1f2a3b8c9d0e1
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5979
1319268029
workbench.upgrade.defensive.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.defensive.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7b8c9d0e1f2a7b8c9d0e1f2a7b8c9d0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10421
2722731724
workbench.upgrade.efficiency.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.efficiency.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f6a7b8c9d0e1f6a7b8c9d0e1f6a7b8c9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9257
1787956886
workbench.upgrade.prototype.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.prototype.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1e6bde03ff64e8c47aeb942938a19519
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5630
2775275576
workbench.upgrade.range.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.range.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c3d4e5f6a7b8c3d4e5f6a7b8c3d4e5f6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6666
789444429
workbench.upgrade.recyclebin.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.recyclebin.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0e1f2a3b4c5d0e1f2a3b4c5d0e1f2a3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6228
610830917
workbench.upgrade.reinforced.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.reinforced.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a1b2c3d4e5f6a1b2c3d4e5f6a1b2c3d4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4996
844632808
workbench.upgrade.salvage.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.salvage.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4e5f6a7b8c9d4e5f6a7b8c9d4e5f6a7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7472
3623533376
workbench.upgrade.surplus.itemdeployable
assets/prefabs/deployable/workbench upgrades/workbench.upgrade.surplus.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c9d0e1f2a3b4c9d0e1f2a3b4c9d0e1f2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1310
998681862
workbench1.itemdeployable
assets/prefabs/deployable/tier 1 workbench/workbench1.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65a8244ee577a754c80b813d7cc53e5b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5529
2113963314
workbench2.itemdeployable
assets/prefabs/deployable/tier 2 workbench/workbench2.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ba60ab9f067b2d4da1a6d1d5aff99df
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7838
794343562
workbench3.itemdeployable
assets/prefabs/deployable/tier 3 workbench/workbench3.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93dcdf5aa39adf34b80a85be693151b8
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
323
1683545686
workcart.itemvehicles
assets/content/vehicles/trains/workcart/workcart.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a42db8abb9b868449c7f3b9511cb529
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
103603
2397362662
xmas_tree.itemmisc
assets/prefabs/misc/xmas/xmastree/xmas_tree.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
010687d0a1e5eca45a68f2368f957226
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14923
2219589390
xmas.advanced.lights.itemmisc
assets/prefabs/misc/xmas/poweredlights/xmas.advanced.lights.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4acc2c1e87e19c24ca3d04a313719c37
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4328
3580624152
xmas.lightstring.itemmisc
assets/prefabs/misc/xmas/christmas_lights/xmas.lightstring.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6babfa9ebe9a6bd4f8ce2f93244cec1e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6186
284936377
xorswitch.itemdeployable
assets/prefabs/deployable/playerioents/gates/xorswitch/xorswitch.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7bfec023eae92e342960ca657c31176c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
14334
2346642888
xylophone.iteminstruments
assets/prefabs/instruments/xylophone/xylophone.item.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de8f959e14214774581f65c19ccb624e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11069
3068913939
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗