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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

254 results

Rust prefab paths & IDs
PrefabPathPrefab ID
w_eject_shotgun_shellweapons
assets/prefabs/weapons/spas12/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a9d1b282ccb81de488f5c7c145ddded0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8541
2638522406
w_eject_shotgun_shellweapons
assets/prefabs/weapons/warhammer/krieg shotgun/effects/w_eject_shotgun_shell.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
16b50f5500462c640ae15bb0967da87c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4857
2920412956
w_eject_shotgun_shell_1weapons
assets/prefabs/weapons/blunderbuss/effects/w_eject_shotgun_shell_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a4c10c0c4c9d0d4ea3e39916ca4063b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8953
493320306
w_eject_shotgun_shell_1weapons
assets/prefabs/weapons/doubleshotgun/effects/w_eject_shotgun_shell_1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bb957ffd392236b40b0ff23fd77c1e5d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9719
1059140896
w_eject_shotgun_shell_2weapons
assets/prefabs/weapons/blunderbuss/effects/w_eject_shotgun_shell_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5ab2496c78eb03940827b678872e7422
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3471
4277891881
w_eject_shotgun_shell_2weapons
assets/prefabs/weapons/doubleshotgun/effects/w_eject_shotgun_shell_2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4bd53f40aefd13f429cd5d18c0630885
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5501
1079020951
wallpaper.entity_iconrenderwallpaper
Listed in the entity index
assets/prefabs/wallpaper/wallpaper.entity_iconrender.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
006ca7f5231548449ba8d368955ced17
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
64172
3945642922
wallpaper.tool.entitywallpaper
Listed in the entity index
assets/prefabs/wallpaper/wallpaper.tool.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c42bb5b1cc5e1d94881a364a0bcb6355
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4263
2811911262
waterbucket.entityweapons
Listed in the entity index
assets/prefabs/weapons/waterbucket/waterbucket.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d976d2ebd319b349aa5898c6a801c31
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1955
1182699531
watergun.entitymisc
Listed in the entity index
assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
504045cad6d624445a54788201b0dc51
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7696
37937194
waterjug.entityfood
Listed in the entity index
assets/prefabs/food/water jug/waterjug.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
332ee3cbd24770946989c4d7494c260e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23245
366999130
waterpistol.entitymisc
Listed in the entity index
assets/prefabs/misc/summer_dlc/waterpistol/waterpistol.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
328c7b712ed7eec4cb046b81f955d75b
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1491
1502994528
wiretool.entitytools
Listed in the entity index
assets/prefabs/tools/wire/wiretool.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
96be1e7eae9d2d24cbd9df7540543a8c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3696
4258987144
woodenshield.entityweapons
Listed in the entity index
assets/prefabs/weapons/wooden shield/woodenshield.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
827240a6b9a3fcc418167addae347c15
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
159937
3637711865
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗