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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

33 results

Rust prefab paths & IDs
PrefabPathPrefab ID
attackweapons
assets/prefabs/weapons/grenade launcher/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37ed71e834a991442a04cb06b283db62
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12842
327589787
attackweapons
assets/prefabs/weapons/paintball_gun/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b23b7739b22b22d4890123813adb181f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
54233
3842663931
eoka_attackeffects
assets/content/effects/muzzleflashes/other/eoka_attack.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
33caa5decee741f4e9ba73d0fa038ed7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
116332
3613481102
muzzle_flash_nailguneffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_nailgun.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
106561a0aacedc14184c8ca8c6271975
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
73223
2995361700
muzzle_flash_pistoleffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_pistol.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
babe761184c99d2499029e36e0c51850
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
181900
815556786
muzzle_flash_pistol_brakedeffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_pistol_braked.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
650f81517b9f56f4db5d9ea7079fd64d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85754
1419695562
muzzle_flash_pistol_largeeffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_pistol_large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef145593739d48b4f8bced2bfa14f30b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
9367
1509778396
muzzle_flash_pistol_silencedeffects
assets/content/effects/muzzleflashes/pistol/muzzle_flash_pistol_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e49b0d3caaaed9e4095d300e4ca2724e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85506
1422461712
muzzle_flash_rifleeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5b3c2541ac97bf04c85806ef74cc55a7
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
162584
401681047
muzzle_flash_rifle_bigeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_big.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76da0c4ef2387c24293023f381365137
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
128737
364940791
muzzle_flash_rifle_brakedeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_braked.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f14abe9d87e601543aedd0780199ecc2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
133652
3373337938
muzzle_flash_rifle_braked_l96effects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_braked_l96.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
348c8343e17a533468fd1c2f67eca0a6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
154066
1161319716
muzzle_flash_rifle_braked_lr300effects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_braked_lr300.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e18b1cfefc50c343b5fc97851f56a5c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
180836
3691631680
muzzle_flash_rifle_braked_semieffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_braked_semi.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abd4d2c3ffcd23f4db505de91f53f8b3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
154067
3306948805
muzzle_flash_rifle_l96effects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_l96.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
473d0fa804dc4854081163809b7a85c1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
133651
2683289188
muzzle_flash_rifle_quadeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_quad.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d00d43d3f5fcd934fbde18c77ddcafec
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
128736
571481208
muzzle_flash_rifle_quad_m39effects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_quad_m39.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b63c28a6bec62b848b6f20bf1239b3e9
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
44446
3181864463
muzzle_flash_rifle_silencedeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b509ea196278bdf4a92216441c3fa49d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
62437
2721509912
muzzle_flash_rifle_silenced_highpoweredeffects
assets/content/effects/muzzleflashes/rifle/muzzle_flash_rifle_silenced_highpowered.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
df2326992f63a324fa0aa9d0fc9c9aa2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
154838
72993934
muzzle_flash_shotgun_brakedeffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_braked.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9937b1dcc533517468f4bb012072e42e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85755
1179659337
muzzle_flash_shotgun_narroweffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_narrow.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
28af55067b1388d4d9ed9cbe88af66b5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
171741
1780797640
muzzle_flash_shotgun_powerfuleffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_powerful.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2fd9c20d0a6fb5b40a0d2f43da58cb9a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
137535
288640569
muzzle_flash_shotgun_silencedeffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f0e8d3bb591e12943b7e650bf2b3b791
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85507
1898273799
muzzle_flash_shotgun_wideeffects
assets/content/effects/muzzleflashes/shotgun/muzzle_flash_shotgun_wide.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d9a80ca851dab04392535b8409fb7e4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
158735
1888111498
muzzle_flash_silencer_oilfiltereffects
assets/content/effects/muzzleflashes/other/muzzle_flash_silencer_oilfilter.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a814457b56bc1e14197caae8bf4ec02f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
191559
1222327623
muzzle_flash_silencer_sodacaneffects
assets/content/effects/muzzleflashes/other/muzzle_flash_silencer_sodacan.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
932abcd34d517f64c8a26ccbdfcce3bb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
172106
3682292414
muzzle_flash_smgeffects
assets/content/effects/muzzleflashes/smg/muzzle_flash_smg.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d9f10ed37220c24458188f60d0a9b3d6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
91893
4162926735
muzzle_flash_smg_brakedeffects
assets/content/effects/muzzleflashes/smg/muzzle_flash_smg_braked.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7bad51911bf1234e95d3e213cb0f9f6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85752
3430522905
muzzle_flash_smg_silencedeffects
assets/content/effects/muzzleflashes/smg/muzzle_flash_smg_silenced.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa1637f1a51f0cc40ad26953844199f3
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85508
2575406653
muzzle_flash_smg_twineffects
assets/content/effects/muzzleflashes/smg/muzzle_flash_smg_twin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c58d2c7bed0307f4cb66a55188e3bc23
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
85753
2368496010
muzzle_flash_snowballguneffects
assets/content/effects/muzzleflashes/other/muzzle_flash_snowballgun.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a0495476cf6f144f919f71c44441119
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
133202
2462024273
shell_eject_rifleeffects
assets/content/effects/muzzleflashes/rifle/shell_eject_rifle.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b548d74ddbb65f3469f498ff1b29cf65
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
194690
1584686319
shell_eject_smgeffects
assets/content/effects/muzzleflashes/smg/shell_eject_smg.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1a72d9d7d70a41c49b489e7357a54499
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
134093
1715239776
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗