Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
28 results
| Prefab | Path | Prefab ID |
|---|---|---|
ak47u_diver.entityweapons | assets/prefabs/weapons/ak47u/diver/ak47u_diver.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4096772971 |
ak47u_ice.entityweapons | assets/prefabs/weapons/ak47u/iceskin/ak47u_ice.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1942738569 |
ak47u_jungle.entityweapons | assets/prefabs/weapons/ak47u/jungle skin/ak47u_jungle.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1934468549 |
ak47u_med.entityweapons | assets/prefabs/weapons/ak47u/medieval skin/ak47u_med.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3192146626 |
ak47u.entityweapons | assets/prefabs/weapons/ak47u/ak47u.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1978739833 |
ak47u.glass.blue.entityweapons | assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.blue.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2408471514 |
ak47u.glass.entityweapons | assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3842925800 |
ak47u.glass.green.entityweapons | assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.green.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1246348333 |
ak47u.glass.pink.entityweapons | assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.pink.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2779585845 |
ak47u.glass.red.entityweapons | assets/prefabs/weapons/ak47u/glass skin/ak47u.glass.red.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3312136396 |
blunderbuss.entityweapons | assets/prefabs/weapons/blunderbuss/blunderbuss.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2557812813 |
bolt_rifle.entityweapons | assets/prefabs/weapons/bolt rifle/bolt_rifle.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1665481300 |
crossbow.entityweapons | assets/prefabs/weapons/crossbow/crossbow.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2727391082 |
double_shotgun.entityweapons | assets/prefabs/weapons/doubleshotgun/double_shotgun.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3474489095 |
hmlmg.entityweapons | assets/prefabs/weapons/hmlmg/hmlmg.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3459133190 |
lr300_space.entityweapons | assets/prefabs/weapons/lr300/skins/space/lr300_space.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1407888186 |
lr300.entityweapons | assets/prefabs/weapons/lr300/lr300.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 844375121 |
m4_shotgun.entityweapons | assets/prefabs/weapons/m4 shotgun/m4_shotgun.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2416998201 |
m39.entityweapons | assets/prefabs/weapons/m39 emr/m39.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1517089664 |
m249.entityweapons | assets/prefabs/weapons/m249/m249.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1440914039 |
mp5.entityweapons | assets/prefabs/weapons/mp5/mp5.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2545523575 |
semi_auto_rifle.entityweapons | assets/prefabs/weapons/semi auto rifle/semi_auto_rifle.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4231282088 |
shotgun_waterpipe.entityweapons | assets/prefabs/weapons/pipe shotgun/shotgun_waterpipe.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2696589892 |
sks.entityweapons | assets/prefabs/weapons/sks/sks.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4228529517 |
smg.entityweapons | assets/prefabs/weapons/smg/smg.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3759841439 |
spas12.entityweapons | assets/prefabs/weapons/spas12/spas12.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1877401463 |
t1_smg.entityweapons | assets/prefabs/weapons/t1 smg/t1_smg.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4251501342 |
thompson.entityweapons | assets/prefabs/weapons/thompson/thompson.entity.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3243900999 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗