Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
8 results
| Prefab | Path | Prefab ID |
|---|---|---|
flare.viewmodeltools | assets/prefabs/tools/flareold/flare.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1086094081 |
flashbang.viewmodelweapons | assets/prefabs/weapons/flashbang/flashbang.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1407461874 |
grenade.beancan.viewmodelweapons | assets/prefabs/weapons/beancan grenade/grenade.beancan.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1394839070 |
grenade.bee.viewmodelweapons | assets/prefabs/weapons/bee grenade/grenade.bee.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 732110628 |
grenade.f1.viewmodelweapons | assets/prefabs/weapons/f1 grenade/grenade.f1.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4008239574 |
molotov_cocktail.viewmodelweapons | assets/prefabs/weapons/molotov cocktail/molotov_cocktail.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3143421112 |
supplysignal.viewmodeltools | assets/prefabs/tools/supply signal/supplysignal.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4079279270 |
throwablefirecrackers.viewmodelmisc | assets/prefabs/misc/chinesenewyear/throwablefirecrackers/throwablefirecrackers.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1395219911 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗