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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

656 results

Rust prefab paths & IDs
PrefabPathPrefab ID
workbench.upgrade.efficiency.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.efficiency.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa683cca6e55af6d7cbecf9ffdb0a0b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10302
1016685971
workbench.upgrade.prototype.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.prototype.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
71cf45aebda6c734cb876ba35d074776
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
143974
1288695685
workbench.upgrade.range.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.range.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ca627793cf2f68d419b8845a17fe8048
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
142175
3333167816
workbench.upgrade.recyclebin.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.recyclebin.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfdade6a3233740a4a6370e8248975e3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10274
1611237994
workbench.upgrade.salvage.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.salvage.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c1c186f0e3f76af24d10726468a1397
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4161
1111653056
workbench.upgrade.surplus.visualdeployable
assets/prefabs/deployable/workbench upgrades/visuals/workbench.upgrade.surplus.visual.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5bb160c3f87e491217c586b4aff3b1db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8952
393364099
workbench1.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee99a35018ff91e42a965a7cdce3d6cb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23925
2561955800
workbench2.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a34ab16094e985b40847101505eb1962
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25826
601265145
workbench3.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
511d13f7d6dbdbd4d82739b47964107f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21025
2764275075
workcart_aboveground.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart_aboveground.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a72a3bb4de6596468d08349b4f17c03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
158077
1173017984
workcart_aboveground2.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart_aboveground2.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7019c92281a01cb458a2ba0cddf1f556
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
68670
2466349118
workcart.entityvehicles
Listed in the entity index
assets/content/vehicles/trains/workcart/workcart.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
683386d63f33d13438594cee657de1bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
196586
2059952138
xmas_baubels_treesetmisc
assets/prefabs/misc/xmas/xmasdecorations/xmas_baubels_treeset.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e51dadfce4e65b14883cec62f1bb9dad
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8670
2900894891
xmas_tree_a.deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/xmastree/xmas_tree_a.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91c68b6552529e24bb0a0f40bb3149bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23747
3520045458
xmastunnellootboxmissions
Listed in the entity index
assets/prefabs/missions/portal/proceduraldungeon/xmastunnels/loot/xmastunnellootbox.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0016e09f8fba83545a65c392b94682df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
141685
3343729976
xylophone.deployedinstruments
Listed in the entity index
assets/prefabs/instruments/xylophone/xylophone.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
528507da007d439409f9170ebd99bbd6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12533
3363531184
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗