Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
6 results
| Prefab | Path | Prefab ID |
|---|---|---|
boulder_incendiaryvehicles | assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_incendiary.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3871024251 |
boulder_incendiary_deployedvehicles | assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_incendiary_deployed.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3051519634 |
grenade.molotov.deployedweapons | assets/prefabs/weapons/molotov cocktail/grenade.molotov.deployed.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2144253630 |
rocket_fireammo | assets/prefabs/ammo/rocket/rocket_fire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 901927673 |
rocket_fire_rpgammo | assets/prefabs/ammo/rocket/rocket_fire_rpg.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2649360180 |
rocket_heli_napalmnpc | assets/prefabs/npc/patrol helicopter/rocket_heli_napalm.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 200672762 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗