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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

12 results

Rust prefab paths & IDs
PrefabPathPrefab ID
fireballother
Listed in the entity index
assets/bundled/prefabs/fireball.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
789bd1449c4b1c34495f20a0fa44fc12
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10385
3369311876
fireball_ballistaother
Listed in the entity index
assets/bundled/prefabs/fireball_ballista.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a338b49213946a24082e2d849d2faefa
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4151
1071667043
fireball_catapultother
Listed in the entity index
assets/bundled/prefabs/fireball_catapult.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
272aebb89e821cf4ea834b632b60cd66
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9151
1409563449
fireball_smallother
Listed in the entity index
assets/bundled/prefabs/fireball_small.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f7c5775fec7dfc04c873abe8fcb0c43d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10538
2086405370
fireball_small_arrowother
Listed in the entity index
assets/bundled/prefabs/fireball_small_arrow.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a80f17a547385744bfed4fbf3a27a73
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2874
1081379866
fireball_small_molotovother
Listed in the entity index
assets/bundled/prefabs/fireball_small_molotov.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ce055fad63bd52e46a99458891206b73
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6035
2673585394
fireball_small_shotgunother
Listed in the entity index
assets/bundled/prefabs/fireball_small_shotgun.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e4e100a02e90f2942b5431e4609067d4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20224
1837652231
flamethrower_fireballweapons
Listed in the entity index
assets/prefabs/weapons/flamethrower/flamethrower_fireball.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f0a97ae94ca2b64585b9751a1638d4d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6923
844008300
flameturret_fireballnpc
Listed in the entity index
assets/prefabs/npc/flame turret/flameturret_fireball.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62cdd8d62eac8874f90060473bbaef95
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6226
2781905939
napalmother
Listed in the entity index
assets/bundled/prefabs/napalm.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f030a9c52a9907947ac423b9ea9342c2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5205
184893264
oilfireball2npc
Listed in the entity index
assets/prefabs/npc/m2bradley/oilfireball2.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4b4646bdbb8348498c1c57931d24501
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23107
3761185980
oilfireballsmallother
Listed in the entity index
assets/bundled/prefabs/oilfireballsmall.prefab
Metadata
Tag ID
0
Layer ID
9
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04a0b39c457466145bda92f87d7d6523
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7779
3550347674
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗