Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
529 results
| Prefab | Path | Prefab ID |
|---|---|---|
wolfheaddress.wearableplayer | assets/content/player/clothing/special/wolf head dress/wolfheaddress.wearable.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 797966627 |
woodarmor_jacketclothes | assets/prefabs/clothes/jacket.woodarmor/woodarmor_jacket.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4084297044 |
woodarmor_jacket.femaleclothes | assets/prefabs/clothes/jacket.woodarmor/woodarmor_jacket.female.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3601861839 |
woodarmor_pantsclothes | assets/prefabs/clothes/pants.woodarmor/woodarmor_pants.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1298027713 |
woodarmor_pants.femaleclothes | assets/prefabs/clothes/pants.woodarmor/woodarmor_pants.female.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 54752870 |
woodarmorglovesclothes | assets/prefabs/clothes/gloves.woodarmor/woodarmorgloves.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2939526567 |
woodarmorgloves.femaleclothes | assets/prefabs/clothes/gloves.woodarmor/woodarmorgloves.female.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3269883547 |
woodenshield.backpackweapons | assets/prefabs/weapons/wooden shield/woodenshield.backpack.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2842463809 |
woodenshield.viewmodelweapons | assets/prefabs/weapons/wooden shield/woodenshield.viewmodel.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 189825165 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗