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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

37 results

Rust prefab paths & IDs
PrefabPathPrefab ID
40mm_he_explosionammo
assets/prefabs/ammo/40mmgrenade/effects/40mm_he_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
94d47fb8f28ea1444b2d85cc0e99cdbb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1661
133790274
attackdeployable
assets/prefabs/deployable/boatbuilding/cannon/effects/attack.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9dcc57f0a04052f459399196dda664c3
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
209940
4043817552
attackmuzzledeployable
assets/prefabs/deployable/mortar/effects/attackmuzzle.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3328a7d99db8e5146bb2b5402163df30
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
32555
314446420
battering ram firevehicles
assets/content/vehicles/siegeweapons/batteringram/effects/battering ram fire.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
34b93d8faa1d4c741b8a055fbdd5e9b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
56945
2865485876
batteringram_hit_metalvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_metal.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0d58856b6329ced4686c409c80448d2f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
190753
3289446553
batteringram_hit_stonevehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
97149413c6a5c0d45963de6e1303c3bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27244
3299470300
batteringram_hit_woodvehicles
assets/content/vehicles/siegeweapons/batteringram/effects/batteringram_hit_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd6ef66f2a6b21f4a850e7d8084affd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27248
2518562632
beancan_grenade_explosionweapons
assets/prefabs/weapons/beancan grenade/effects/beancan_grenade_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80d1fd83e13acc84a989539862a3d82e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5049
701725454
boulder_explosionvehicles
assets/content/vehicles/siegeweapons/catapult/effects/boulder_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a9e65d806032fd49abe032b0a18c6b5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27243
2469689133
boulder_explosion_midvehicles
assets/content/vehicles/siegeweapons/catapult/effects/boulder_explosion_mid.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c59b43315a3557c4182cc3e665966450
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27249
1290556078
boulder_explosion_smallvehicles
assets/content/vehicles/siegeweapons/catapult/effects/boulder_explosion_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c52fc39a1b57d45fbaad67489b8bddeb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27247
2157156918
cannonball_explosiondeployable
assets/prefabs/deployable/boatbuilding/cannon/effects/cannonball_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e10851157729045b0baacb2d50110217
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3745
2284784967
catapult firevehicles
assets/content/vehicles/siegeweapons/catapult/effects/catapult fire.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
faabcc345b09e6c41880d2556274a759
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
56946
2454908388
explosionfx
assets/bundled/prefabs/fx/impacts/additive/explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
89fce07808ea8d447a2e162b46570107
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5530
3702991035
explosion canister deployedweapons
assets/prefabs/weapons/deployablesiegeexplosives/effects/explosion canister deployed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bdb46cf6e58b48f47bd24da8db2b71bc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
178763
1448730840
explosion flameeffects
assets/content/effects/explosions/explosion flame.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7702e12f31b1c9642a64419610157462
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
215965
3922974043
explosion flame ballista incendiaryeffects
assets/content/effects/explosions/explosion flame ballista incendiary.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e811b7e12b8a1854e99ebdac660db5b8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
215966
3907470885
explosion flame deployedweapons
assets/prefabs/weapons/deployablesiegeexplosives/effects/explosion flame deployed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4da4a2b1b799b8e4ca07884acabdd3b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
215967
511806859
explosion grenadeeffects
assets/content/effects/explosions/explosion grenade.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c88cf35c752d0454eb27d7ec35246fe0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
67842
2981187265
explosion hammerheadeffects
assets/content/effects/explosions/explosion hammerhead.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
baaacc13948abdf4587f9fb81651cd85
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
132893
1121852354
explosion landmineeffects
assets/content/effects/explosions/explosion landmine.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25c50cd114b2bf14f9c8bfe0760d8b55
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
129626
3028196029
explosion largeeffects
assets/content/effects/explosions/explosion large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
73e65981042c84e4cae903666097400a
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
77558
589785537
explosion large catapult canisterseffects
assets/content/effects/explosions/explosion large catapult canisters.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d45d9fa7d14179479d7b15aadc24b13
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
110055
1572450471
explosion mediumeffects
assets/content/effects/explosions/explosion medium.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9da5df15b2a71264c8a9a47556b8273a
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
142032
293771902
explosion piercingeffects
assets/content/effects/explosions/explosion piercing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4eb4ce5d30f2f2042a79efe1d5111054
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
51786
4041720154
explosion piercing nopeneffects
assets/content/effects/explosions/explosion piercing nopen.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ed3f337bac88fd549abf784d566ac0b8
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
32903
2413903771
explosion pitchforkeffects
assets/content/effects/explosions/explosion pitchfork.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3ebbc29e60f5954b811abe29820beae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
112929
3522833873
explosion smalleffects
assets/content/effects/explosions/explosion small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
932a98b7430db0343a63ff316b03030b
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
197861
1679257695
explosion wall largeeffects
assets/content/effects/explosions/explosion wall large.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3fef708a15b3844da32b30bb47e74ce
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
201831
1187550992
explosion wall mediumeffects
assets/content/effects/explosions/explosion wall medium.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0357a34ddf90b294aa61a819521583e9
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
56830
2938423359
f1grenade_explosionweapons
assets/prefabs/weapons/f1 grenade/effects/f1grenade_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9513a5f74f406fc4ba309dc0abadbda9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6760
4089790239
fx-flashbang-boomweapons
assets/prefabs/weapons/flashbang/effects/fx-flashbang-boom.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e4aed0c60e0e4c4ab79fe8bc081670c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
191984
1872825961
mortar_explosion_fragdeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_frag.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
472136989361aa84186ad8dd8b1f1de1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3959
1679407465
mortar_explosion_hedeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_he.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46c6785694523c84f85f7b0cccb82234
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8622
2221146001
rocket_explosionweapons
assets/prefabs/weapons/rocketlauncher/effects/rocket_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
da9302d6a741cf745bdcc807d2660c78
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4800
3053816283
rocket_explosion_hvweapons
assets/prefabs/weapons/rocketlauncher/effects/rocket_explosion_hv.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0882e27a84670459089723e863ca1b82
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8758
2253809414
satellite impact fxsatellitecrash
assets/prefabs/satellitecrash/fxgibs/satellite impact fx.prefab
Metadata
Tag ID
0
Layer ID
1
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c16ced2e2e38294d8ddf964e3e33b47
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
165052
52302780
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗