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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

10 results

Rust prefab paths & IDs
PrefabPathPrefab ID
environmentvolumebuildingmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumebuilding.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1cef2708a4ee33f4c8d2ed49bee3bb6a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
8335
2889146340
environmentvolumebuildingdarkmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumebuildingdark.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2edf98ad58492ca44b3579362e9df043
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13577
514467937
environmentvolumebuildingverydarkmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumebuildingverydark.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0c0e7ececd9d1f440ac1d263c6163031
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
95766
749938070
environmentvolumecanyonmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumecanyon.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
504fbd4d07be38f489a00971cb16e5b5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
38099
2229438315
environmentvolumenosunlightmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumenosunlight.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ff63b429b60f5540b2394a9054a8c7f
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
81323
427381544
environmentvolumetraintunnlesmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumetraintunnles.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9fff2351e2d9fb34faf73c1d7bcd504b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
95767
3038524223
environmentvolumeundergroundmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumeunderground.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4a30cb2d7074544b8cb5a6e1df955a7
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
13576
2225407879
environmentvolumeunderwaterlabmodding
assets/bundled/prefabs/modding/volumes_and_triggers/environmentvolumeunderwaterlab.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fcc14fd4cd6c8d84bade211cb835adb1
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
37516
865560838
terrain_trigger_noenvmodding
assets/bundled/prefabs/modding/volumes_and_triggers/terrain_trigger_noenv.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
89655f5dc709cde4cb2667ef2cccbb90
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4443
936524901
water_trigger_noenvmodding
assets/bundled/prefabs/modding/volumes_and_triggers/water_trigger_noenv.prefab
Metadata
Tag ID
0
Layer ID
18
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
62dbcbda1f30df94f9434c15236f470a
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
4447
3954780668
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗