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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

195 results

Rust prefab paths & IDs
PrefabPathPrefab ID
sentry.scientist.barge.staticprops
Listed in the entity index
assets/content/props/sentry_scientists/sentry.scientist.barge.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
222d1272c51b21649bf14465e98a1d1c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16754
1202757502
sentry.scientist.staticprops
Listed in the entity index
assets/content/props/sentry_scientists/sentry.scientist.static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7ce6c4a7a21b095429470e5da792984a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16752
324270742
shopkeeper_vm_invis_waterwelldeployable
Listed in the entity index
assets/prefabs/deployable/vendingmachine/npcvendingmachines/shopkeeper_vm_invis_waterwell.prefab
Metadata
Tag ID
0
Layer ID
11
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0641b440e78c8784bad9b47d9c538400
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20107
2799101936
simpleswitchio
Listed in the entity index
assets/prefabs/io/electric/switches/simpleswitch/simpleswitch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee519a7e8ebba27428757754aa2a6915
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23787
2055550712
simpleswitch_lightswitchio
Listed in the entity index
assets/prefabs/io/electric/switches/simpleswitch_lightswitch/simpleswitch_lightswitch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36ab8c775f9981f49b0aaa3cb9a36b41
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23788
407841511
sirenlightblueio
Listed in the entity index
assets/prefabs/io/electric/lights/sirenlightblue.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
30fc65f65119bc940ae510062fddeff6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
43174
1124418807
sirenlightgreenio
Listed in the entity index
assets/prefabs/io/electric/lights/sirenlightgreen.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4d36a044584027f48b74197acdf9ef94
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
43175
2400067639
sirenlightorangeio
Listed in the entity index
assets/prefabs/io/electric/lights/sirenlightorange.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b4c43925cfd97734395130676f4a97e6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
240132
4129440825
skull_fire_pitmisc
Listed in the entity index
assets/prefabs/misc/halloween/skull_fire_pit/skull_fire_pit.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
41c5b7274c43aeb4cbbe4ff31f4c86ac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17362
1906669538
skulltorch.entityweapons
Listed in the entity index
assets/prefabs/weapons/halloween/skull torch/skulltorch.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8cfa7e1ac3282d2418dfb1d77d1e52c4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
54795
3258690150
skulltorch.viewmodelweapons
assets/prefabs/weapons/halloween/skull torch/skulltorch.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
98b1a354051908f4eb1fc7a7abc7d0af
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
45476
4291839040
small_ramp.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/boatbuilding/small_ramp/small_ramp.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e79d86ecb7ee7ca428904fcb596e21e4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26315
1294413327
small_refinery_staticstatic
Listed in the entity index
assets/bundled/prefabs/static/small_refinery_static.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
283b2d7b7af792e4195fa22c4fbdd3ee
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9930
919097516
smallengine.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/boatbuilding/smallengine/smallengine.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
737067f5ec6d1ea4e8123334f5cc5734
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26319
89844878
smartalarmdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/app/smartalarm/smartalarm.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1c6a275fd3028514eac6cafd23b950ae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27722
3788087038
smartswitchdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/app/smartswitch/smartswitch.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f263269317097a4d8aa79ec41e2c1c9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
32055
457838080
snowmachinemisc
Listed in the entity index
assets/prefabs/misc/xmas/snow_machine/models/snowmachine.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d324c05cb2a2a54795c60c82064ba2d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
16538
2117501564
spraycan.weapontools
Listed in the entity index
assets/prefabs/tools/spraycan/spraycan.weapon.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
42c84662f118a4341944e888922deaeb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7944
4251031431
steeringwheel.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/boatbuilding/steeringwheel/steeringwheel.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2a0f2230405973040a417b8a70d3bcca
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26318
1346716961
stocking_large_deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/stockings/stocking_large_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b337ecd8b3d05240bf53c53efcd8d0f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2750
771996658
stocking_small_deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/stockings/stocking_small_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63f43fa3a39c5334ba3435d1e7f90579
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
448
3141927338
switchdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/simpleswitch/switch.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
649f980902c9a8d4fbbfec638185bfa8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19332
2374429146
timerdeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/timers/timer.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
381919bd655bdd84d90c175e60cf90ce
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24931
3673859458
timerswitchio
Listed in the entity index
assets/prefabs/io/electric/switches/timerswitch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f694a389d6a3084e8fab42888d14ea7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24425
2873681431
torch.entityweapons
Listed in the entity index
assets/prefabs/weapons/torch/torch.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e5f520a318a648846b7345b7d983994a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4900
1543342082
torch.viewmodelweapons
assets/prefabs/weapons/torch/torch.viewmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
06768cb3144d35d4aa4a8af8e29e1460
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5703
1490685
torchholder.deployedmisc
Listed in the entity index
assets/prefabs/misc/decor_dlc/torchholder/torchholder.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7dc00007d66b414093f336eb39ae1c1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9894
39066900
tugboat lightingvehicles
assets/content/vehicles/boats/tugboat/tugboat lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba8e1f34325042947a3f2efa40e4436d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
115610
676391179
tunalight.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tuna can wall lamp/tunalight.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ef2aa598e2eb266468295f16c76280a1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2033
1392608348
water treatment plant lightingprops
Listed in the entity index
assets/content/props/light_fixtures/v2/radtown work prefabs/water treatment plant lighting.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
268ee345c804b3c499490108f97907c6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
130794
223912850
waterbarreldeployable
Listed in the entity index
assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab
Metadata
Tag ID
20010
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6cc635218a41e19468851a467b1c33ab
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9473
3746060889
waterproducer_invisibleresource
Listed in the entity index
assets/prefabs/resource/liquidproducer/waterproducer_invisible.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ec893d7da916a95449d880ae267d4ab0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
116215
3813053556
waterpurifier.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/waterpurifier/waterpurifier.deployed.prefab
Metadata
Tag ID
20010
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
263d2916b1ec84045985c616154bf2a3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7112
2905007296
waterwellstaticdeployable
Listed in the entity index
assets/prefabs/deployable/water well/waterwellstatic.prefab
Metadata
Tag ID
20010
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d86f77db7fddd14db962befc6d73bcf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
28103
3529835336
woodenshield.entityweapons
Listed in the entity index
assets/prefabs/weapons/wooden shield/woodenshield.entity.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
827240a6b9a3fcc418167addae347c15
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
159937
3637711865
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗