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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,213 results

Rust prefab paths & IDs
PrefabPathPrefab ID
attack-1weapons
assets/prefabs/weapons/machete/effects/attack-1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
83798887b5f1c4e73b54e06919351398
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10276
914985869
attack-1weapons
assets/prefabs/weapons/sword big/effects/attack-1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4b05ca28354b923459f9ddd2115d3cbe
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4908
1428350811
attack-1weapons
assets/prefabs/weapons/sword/effects/attack-1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
18b14119d052f401ea621b04cc41dfd6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
727
2922708048
attack-2misc
assets/prefabs/misc/decor_dlc/skinning knife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6b89cba0481758648897194fef870a1e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8520
3595020536
attack-2misc
assets/prefabs/misc/xmas/candy cane club/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3199468c1c5d02f4f8e270d983236eca
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
39
3118851123
attack-2tools
assets/prefabs/tools/shovel/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f38257f935fc347b3b823bd720b33766
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9166
4086597364
attack-2weapons
assets/prefabs/weapons/bone club/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79e64f029d5854c758f773bb96cee435
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3786
986795175
attack-2weapons
assets/prefabs/weapons/bone knife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
87d660a9799f4420d8b6de01ef339904
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6599
1650891120
attack-2weapons
assets/prefabs/weapons/bone knife/skins/obsidian knife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fc3ceb2de11cf1946aef6475caf94071
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10215
1952538654
attack-2weapons
assets/prefabs/weapons/cleaver big/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d2d54569943ed574f8a4fb4164e22476
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
658
795210107
attack-2weapons
assets/prefabs/weapons/hacksaw/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74c30c94962c8ab4cba3bdb43363b7f4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6177
656412929
attack-2weapons
assets/prefabs/weapons/halloween/baseballbat/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cf458b199d8d642dc84c305fe812c2ed
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1395
144377719
attack-2weapons
assets/prefabs/weapons/halloween/butcher knife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7aaad95c00fc1424688cada4940476c9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1123
595235496
attack-2weapons
assets/prefabs/weapons/halloween/vampirestake/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6c55246d04033490ca6c8105bcb3ad18
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1972
3249146781
attack-2weapons
assets/prefabs/weapons/knife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cdcd632f177c9f44d8c7fc19867c6d42
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3967
2017309924
attack-2weapons
assets/prefabs/weapons/knife/skins/sunkenknife/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
06360182584e9d04fa85583aac234c46
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2099
1928011098
attack-2weapons
assets/prefabs/weapons/mace/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5d564250df2bf38448a901980e3f5d2e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9711
3771197677
attack-2weapons
assets/prefabs/weapons/machete/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2a023b17ab8d94f3bb082245c9068cc3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5437
897981060
attack-2weapons
assets/prefabs/weapons/sword big/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e33b90b048f3fb7419343d3c5a03818e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10218
815234619
attack-2weapons
assets/prefabs/weapons/sword/effects/attack-2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6014d8c00edb446efab763ed9189c0f6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6375
2274691949
attack-3weapons
assets/prefabs/weapons/cleaver big/effects/attack-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1d7e7caadd1c39344a1b4af155a8775f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
566
3823810139
attack-3weapons
assets/prefabs/weapons/machete/effects/attack-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c4aa08a25451e4700974555e72f43566
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6105
3389989951
attack-3weapons
assets/prefabs/weapons/sword big/effects/attack-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7abcd833392ec4e4a8d350a50a0f0443
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6445
1436965417
attack-3weapons
assets/prefabs/weapons/sword/effects/attack-3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d517ef8728eaf47f891e14e210265866
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10263
4021362102
attack-helicopter-explosionvehicles
assets/content/vehicles/attackhelicopter/effects/attack-helicopter-explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
896aa67016d224be0b3e668fbc844e6b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3000
227359892
attack.50cal.double.leftvehicles
assets/content/vehicles/boats/ptboat/effects/attack.50cal.double.left.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5385f884bedd3f24ba2f454981d4436b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
11076
3948384569
attack.50cal.emptyvehicles
assets/content/vehicles/boats/ptboat/effects/attack.50cal.empty.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91f38bf846a0c6f4082bef4b927b3b5c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5520
3148576431
attack.50cal.singlevehicles
assets/content/vehicles/boats/ptboat/effects/attack.50cal.single.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
12

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9f8495504791eaf42817d553d2934a86
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
209042
1462193138
attack1weapons
assets/prefabs/weapons/salvaged_axe/effects/attack1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4076a98b855e6bc458482e428a519ac5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5169
397554141
attack1weapons
assets/prefabs/weapons/salvaged_hammer/effects/attack1.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f4010368a44954cc297a3399a45df383
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4877
2102227991
attack2weapons
assets/prefabs/weapons/salvaged_axe/effects/attack2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
35d332e45e7cc714e9a83fd0a51d4e1f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
73
3437387298
attack2weapons
assets/prefabs/weapons/salvaged_hammer/effects/attack2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8e548354a532a4321a5640f291b275a2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8720
1860269879
attackmuzzledeployable
assets/prefabs/deployable/mortar/effects/attackmuzzle.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3328a7d99db8e5146bb2b5402163df30
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
32555
314446420
autoturret-deploynpc
assets/prefabs/npc/autoturret/effects/autoturret-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac6c70ddacead45bc83940beb50833bb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1702
6492091
ballista_debris_effectvehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista_debris_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8993885543f12e64ea865c0b72aa76db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10411
2064466222
ballista_firevehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista_fire.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5e3b87474a916a940bfd522b2ff591f0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
27241
3090882178
ballista-construction-finishvehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista-construction-finish.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b887f8f15651d436a88c8864c36ddd57
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10853
2294223169
ballista-construction-repairvehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista-construction-repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d0daffbb196e648b9aeaa8492520b83e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1421
4247279148
ballista-deployvehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
73662d89b0c574c378d86da6c8007e61
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8030
69417532
ballista.bolt_impactvehicles
assets/content/vehicles/siegeweapons/ballista/effects/ballista.bolt_impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
050a9f201acd0c0438a86bfc7e9b6a26
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
8363
3279080313
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗