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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,213 results

Rust prefab paths & IDs
PrefabPathPrefab ID
throwweapons
assets/prefabs/weapons/paddle/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
09fd4cd3051344efa9ae9c4d12cf837a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7231
1809253071
throwweapons
assets/prefabs/weapons/pickaxe/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e7836923c7f71144d93dae2c0bd760c0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10391
835060842
throwweapons
assets/prefabs/weapons/rock/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b936648df0aea354197dae667ddd4b44
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1002
2199627970
throwweapons
assets/prefabs/weapons/rock/skins/rock_a_jungle/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8d4deb12087547c4898e16030e929775
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7676
1753628067
throwweapons
assets/prefabs/weapons/salvaged_axe/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2b693b42f1863044ab02e645ed6ff987
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9880
4252445886
throwweapons
assets/prefabs/weapons/salvaged_hammer/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
de586b1e8f4518240ba98f3353168ee0
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1657
2905746387
throwweapons
assets/prefabs/weapons/salvaged_icepick/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7a431179d46e30e4fb77a0657cbc23c9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3208
2113547898
throwweapons
assets/prefabs/weapons/satchelcharge/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5f3a74ec08a15b847b37847db2891bf6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4407
2154496224
throwweapons
assets/prefabs/weapons/stone hatchet/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
31fd849c5a5dbf544a4434098317b736
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4398
2372458748
throwweapons
assets/prefabs/weapons/stone pickaxe/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fca1e537866982f4daf4906ae2611f45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10219
3788628401
throwweapons
assets/prefabs/weapons/stone spear/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8421ec4e812e1744ad3d195188d6e43
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
338
446484363
throwweapons
assets/prefabs/weapons/sword big/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
76f797f2bd16ce944988fa4e5e862895
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7407
3280444288
throwweapons
assets/prefabs/weapons/sword/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3ad34c35b4c2f674492cfa58eef800e7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5019
848673852
throwweapons
assets/prefabs/weapons/wooden spear/effects/throw.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c7604ea8ca71d4d40864761de99fc14d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4475
2235167045
throw_cancelweapons
assets/prefabs/weapons/salvaged_hammer/effects/throw_cancel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a4caa6452843054408f93929c281f050
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9776
952787230
throw_readyweapons
assets/prefabs/weapons/salvaged_hammer/effects/throw_ready.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1132a1e29ca89db4da998c9421ad215a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
774
2297267685
throw-cancelweapons
assets/prefabs/weapons/cleaver big/effects/throw-cancel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26d6c19048db42947b9c689e0204733f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10432
2128814331
throw-prepareweapons
assets/prefabs/weapons/cleaver big/effects/throw-prepare.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4ff4d4e831594684898bee0fb9a9d765
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2253
3656532290
tiger-footstep-grassrust.ai
assets/rust.ai/agents/tiger/footsteps/tiger-footstep-grass.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3879d2bff9eba8c4d956f16e243d2eed
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4315
2566788553
tin-can-alarm-deploydeployable
assets/prefabs/deployable/playerioents/detectors/tincanalarm/effects/tin-can-alarm-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
61a2d1b1aa14e4884bd11f102ed68f29
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2633
585719311
tire_smokepuffdeployable
assets/prefabs/deployable/reactive target/effects/tire_smokepuff.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b6be234ec942b514a8f1040a77323593
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6784
3218137443
toggle_flameweapons
assets/prefabs/weapons/flamethrower/effects/toggle_flame.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
98ff60aba1162ae4585b2717ad9016ec
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5275
2908088758
tool-cupboard-deploydeployable
assets/prefabs/deployable/tool cupboard/effects/tool-cupboard-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d09e6443213744f2b45b13f23dbce03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1020
2780470567
tool-cupboard-retro-deploydeployable
assets/prefabs/deployable/tool cupboard/retro/effects/tool-cupboard-retro-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
162fee2e1de56c747a869ec0d8510553
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8593
637720179
topcover_closeweapons
assets/prefabs/weapons/m249/effects/topcover_close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7c614b963cc42c544b6891d0f58be005
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2012
3283184839
topcover_openweapons
assets/prefabs/weapons/m249/effects/topcover_open.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f2cc82a2ff33e1146b07c60abf7e286c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9538
1832831418
torch_loopweapons
assets/prefabs/weapons/halloween/skull torch/effects/torch_loop.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
867d943ddc2803f49ad50f1f34ef5895
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3936
1287178057
torch_loopweapons
assets/prefabs/weapons/torch/effects/torch_loop.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7b4dee763a67574b9e9e866bd5ddf04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5411
4238653829
town-sign-deploydeployable
assets/prefabs/deployable/signs/effects/town-sign-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a7fcd0b91dab24e42ba7d987f8ab4cb9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2186
1507549549
trainbarricadedamageprops
assets/content/props/train_tunnels/trainbarricadedamage.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c96412343db30324b889b5fee2eb85df
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
194665
674028298
trainbarricadedamagethinprops
assets/content/props/train_tunnels/trainbarricadedamagethin.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4472ba88f8ebc2640ae4d0c300363616
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
194664
1317907878
trainbarricadegibeffectprops
assets/content/props/train_tunnels/trainbarricadegibeffect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad18cf456cfc725449166665d3523a5b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
99382
523799069
traincollisioneffectvehicles
assets/content/vehicles/trains/workcart/traincollisioneffect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f3532bcec81a3fc499f310d0124fe4f6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10700
1969124591
tree_bonus_effectnature
assets/content/nature/treesprefabs/trees/effects/tree_bonus_effect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
79b4d8dd08bfb4f45977a2054988cfd1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19513
1223675771
tree_fallnature
assets/content/nature/treesprefabs/trees/effects/tree_fall.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0abf4ceede555244b8225f982715e4a6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18048
3464071191
tree_fall_impactnature
assets/content/nature/treesprefabs/trees/effects/tree_fall_impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5a7ed57078a33d04298b9b8994ef858d
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
5749
1596050734
tree_impactnature
assets/content/nature/treesprefabs/trees/effects/tree_impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91756e54ef86d07419d85575dd5ad427
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18051
1478716798
tree_impact_masknature
assets/content/nature/treesprefabs/trees/effects/tree_impact_mask.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3692678a0d00aa74fbed559baf3e3f74
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23091
2231059511
tree_impact_smallnature
assets/content/nature/treesprefabs/trees/effects/tree_impact_small.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4eaeb39f7034a46249525ca20750ee26
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18050
1791079957
tree_marking_spawnnature
assets/content/nature/treesprefabs/trees/effects/tree_marking_spawn.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fa140adbd4b5b334e8172fb3c268c996
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18049
434824133
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗