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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,213 results

Rust prefab paths & IDs
PrefabPathPrefab ID
strike_screenshakeweapons
assets/prefabs/weapons/bone knife/skins/obsidian knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d374792e9f7e17048bdfa0dd6c5f8a37
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
866
1752149085
strike_screenshakeweapons
assets/prefabs/weapons/cake/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d1de758979bbd774383832414b5864c1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5426
1237878420
strike_screenshakeweapons
assets/prefabs/weapons/diverhatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecf9b4df848a84a4d933b4bcadec6d7f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1384
3158464630
strike_screenshakeweapons
assets/prefabs/weapons/halloween/butcher knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1ab7c93c790fb48fba049d229c66a97e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10273
4254736769
strike_screenshakeweapons
assets/prefabs/weapons/halloween/pitchfork/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bc0d3b5ffce7241f99442502ff60b1f4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3852
2644758785
strike_screenshakeweapons
assets/prefabs/weapons/halloween/sickle/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c71dafe5b22f4e86a5a8d3b8a8afa85
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2644
3154585175
strike_screenshakeweapons
assets/prefabs/weapons/halloween/skull torch/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
162dbdb3638c79d4589e0c1495eafd26
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4162
3053322255
strike_screenshakeweapons
assets/prefabs/weapons/halloween/vampirestake/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ad56c7b4a3e184b4f98aeb33bd0fa37c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7933
3795766034
strike_screenshakeweapons
assets/prefabs/weapons/hammer/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
296b9c3161c824a5b8a9fb19686e977c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6216
3329753946
strike_screenshakeweapons
assets/prefabs/weapons/hatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4eef2d9653094d93b3eec502accffdf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1940
2958609973
strike_screenshakeweapons
assets/prefabs/weapons/knife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9bdc445eacf5c8145a076d232c8b5a4d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8597
2801170576
strike_screenshakeweapons
assets/prefabs/weapons/knife/skins/sunkenknife/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f95855f44e30c3c4e833626c31ff72df
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10114
2285962420
strike_screenshakeweapons
assets/prefabs/weapons/pickaxe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
850f96b19d8a1427a9b47c277844ae45
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8620
333773456
strike_screenshakeweapons
assets/prefabs/weapons/rock/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
846baa0bd9e394b3a8eefd572674b45d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6578
2158847840
strike_screenshakeweapons
assets/prefabs/weapons/rock/skins/rock_a_jungle/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d8cfcbdf33c7d174c999650c8f3cd62c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7098
1277746872
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_axe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6e19dd5b5919e4ec9a5d0904be9e1241
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6971
985022144
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_hammer/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a8debb1d8f0a14a5eb2986e8019b8b95
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10145
1443899445
strike_screenshakeweapons
assets/prefabs/weapons/salvaged_icepick/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1c6bb2f50e3f44a0a88ceedde8d60f12
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7330
4008065496
strike_screenshakeweapons
assets/prefabs/weapons/stone hatchet/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
44c6168de0bdc4b96b35ecc173470d25
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1405
100455921
strike_screenshakeweapons
assets/prefabs/weapons/stone pickaxe/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d9a1d48afb7e947d8890c812eb27c967
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4880
2999778897
strike_screenshakeweapons
assets/prefabs/weapons/stone spear/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7de40c72c752a4ac68691bf0211c2969
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5516
3896603834
strike_screenshakeweapons
assets/prefabs/weapons/torch/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20df9b6d980664c92b407b943561c57e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4990
3525910434
strike_screenshakeweapons
assets/prefabs/weapons/wooden spear/effects/strike_screenshake.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e253012a975bad947b91b7812e863bd5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4013
2690071396
strike_stoneweapons
assets/prefabs/weapons/halloween/pitchfork/effects/strike_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6afe37ff42e8d4ebabb74eb3db9d8c5b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7769
2568074857
strike_stoneweapons
assets/prefabs/weapons/stone spear/effects/strike_stone.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5bef8dde8edc8d243b50261ddb9852db
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7005
3396516888
strike_stone-mutedweapons
assets/prefabs/weapons/halloween/pitchfork/effects/strike_stone-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8a5d16728a124ad7861295f14f7e45c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3053
2439455551
strike_stone-mutedweapons
assets/prefabs/weapons/stone spear/effects/strike_stone-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2100659ce6b3941baa2fa5dda231f4d7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2883
2313406203
strike_stone-softweapons
assets/prefabs/weapons/halloween/pitchfork/effects/strike_stone-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
29b1cb1351c474dd39b911fd611d6060
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4693
3760826723
strike_stone-softweapons
assets/prefabs/weapons/stone spear/effects/strike_stone-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4372ddf5d885c4c4f9dc8a33d21ddc00
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3881
3439397800
strike_woodweapons
assets/prefabs/weapons/wooden spear/effects/strike_wood.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
04c4640715ca08f4499f7321c7b237b6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10056
2782932273
strike_wood-mutedweapons
assets/prefabs/weapons/wooden spear/effects/strike_wood-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3f57293e41e341dc9e4e2cf9b841e87
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1602
2185640143
strike_wood-softweapons
assets/prefabs/weapons/wooden spear/effects/strike_wood-soft.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1da0e45483e8498999246e214906444
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5065
4037005298
strike-mutedweapons
assets/prefabs/weapons/diverhatchet/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8f3d76f64706d4c4cbab4eccf8014725
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10712
414457254
strike-mutedweapons
assets/prefabs/weapons/diverpickaxe/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b7094a952fff742fba7069656cf74473
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6950
2836887669
strike-mutedweapons
assets/prefabs/weapons/halloween/sickle/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f994cebeff04f4d22adb6d440d98352c
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1670
2572010807
strike-mutedweapons
assets/prefabs/weapons/hatchet/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d6f93c4e9119d48f4a59ca110bddfdbf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4368
3369138660
strike-mutedweapons
assets/prefabs/weapons/pickaxe/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e37135a103f04b7486387c7a9e84ce4
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2210
1789077955
strike-mutedweapons
assets/prefabs/weapons/salvaged_axe/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9021d5533ddd344debf3a9569dfd7b68
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1641
657618626
strike-mutedweapons
assets/prefabs/weapons/salvaged_icepick/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cb5d6c06a7576456693d978b38ccbcc1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9197
457752274
strike-mutedweapons
assets/prefabs/weapons/stone hatchet/effects/strike-muted.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f05894cf7bafe45e499214f296bbc3d9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9137
2083481169
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗