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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

2,213 results

Rust prefab paths & IDs
PrefabPathPrefab ID
metaldetectorplaceflagtools
assets/prefabs/tools/metaldetector/effects/metaldetectorplaceflag.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20a26b2aa9e6f437dbb2a8f38e3a7eaa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7031
1167452737
microphone-stand-deployvoiceaudio
assets/prefabs/voiceaudio/microphonestand/effects/microphone-stand-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f315c1d58f7174c749f3926afeae7e6a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8959
1209362664
midair_splashfx
assets/bundled/prefabs/fx/water/midair_splash.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0ca3baa5a6dc9f74088b243e4c49d852
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9646
4280877006
mincopter_explosionvehicles
assets/content/vehicles/minicopter/effects/mincopter_explosion.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1644f4aa6828449e68390b5f8826c2ad
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4366
2785167497
minecart-planter-deploymisc
assets/prefabs/misc/decor_dlc/minecart planter/effects/minecart-planter-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11dac725b752847c3b0029b259b40f89
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7282
3847756344
minicopter-wheel-impactvehicles
assets/content/vehicles/minicopter/effects/minicopter-wheel-impact.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
95fa929a7c156404ea4c5989d7433087
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7776
1778686620
minigun-reloadweapons
assets/prefabs/weapons/minigun/effects/minigun-reload.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b1f27592f6f934c4dbe41baf665f226d
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1124
3665465953
mining-quarry-deploydeployable
assets/prefabs/deployable/quarry/effects/mining-quarry-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
684ab84ee590043efa5bb68a12fa26b1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1508
723300401
missingfx
assets/bundled/prefabs/fx/missing.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8ac80e552f61b56469962c330641a8bd
Scene
AssetScene-prefabs
Pool (native value)
1
Effect categories
assets/bundled/prefabs/fx
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2897
100799181
mission_acceptmissions
assets/prefabs/missions/effects/mission_accept.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e50734aada2f9aa46ae2851197151fd7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10005
2284380370
mission_failedmissions
assets/prefabs/missions/effects/mission_failed.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b35c2cc5c6107924e88b37db1da903f7
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9347
2649100417
mission_objective_completemissions
assets/prefabs/missions/effects/mission_objective_complete.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
11322e09207d3a341bcba924b7f06cf0
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
2304
1807869374
mission_victorymissions
assets/prefabs/missions/effects/mission_victory.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
abb07c67d7756e943a1b402b668c806a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3281
2189693102
mixing-table-deploydeployable
assets/prefabs/deployable/mixingtable/effects/mixing-table-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3eed0c10fb1e848f890d0fdf7a23ca31
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3789
681356175
mod_attach.fxweapon mods
assets/prefabs/weapon mods/mod_attach.fx.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2554f489f4c7a734e955353e709cb606
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8804
4111925859
modular-car-lift-addremovelockdeployable
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-addremovelock.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c51f810bbff4bc4b856e66fd6ed5f24
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9601
597670884
modular-car-lift-changelockcodedeployable
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-changelockcode.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ab9e360c7d19a924f989254f66478551
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
669
3880494059
modular-car-lift-deploydeployable
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2e8fa7b46aa5047e1a4482ebabf45178
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3560
2623494141
modular-car-lift-destroydeployable
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-destroy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eccddbbd620174e2b976c96bceacbc92
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
833
1218570581
modular-car-lift-repairdeployable
assets/prefabs/deployable/modular car lift/effects/modular-car-lift-repair.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e2ef485f2ead82d4b8f50316111abb81
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3142
3989019690
molotovexplodeweapons
assets/prefabs/weapons/molotov cocktail/effects/molotovexplode.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2983ecde6b9070343ae5839745448aef
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17437
3731256754
molotovexplodeunderwaterweapons
assets/prefabs/weapons/molotov cocktail/effects/molotovexplodeunderwater.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84bed9e814d125c48aa518f8ed7ff5e8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
17438
815882363
monument-blocker-metal-thin-gibstructures
assets/content/structures/monument_blockers/sound/monument-blocker-metal-thin-gib.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f002dc0fc0e894542a97b714dcea6794
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7833
2358717816
mortar_explosion_fragdeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_frag.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
472136989361aa84186ad8dd8b1f1de1
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3959
1679407465
mortar_explosion_hedeployable
assets/prefabs/deployable/mortar/effects/mortar_explosion_he.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
46c6785694523c84f85f7b0cccb82234
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8622
2221146001
mortar-deploydeployable
assets/prefabs/deployable/mortar/effects/mortar-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
93dabc96419d64525b879fa45ed47bae
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4155
4249388864
motorbikecollisioneffectvehicles
assets/content/vehicles/bikes/motorbikecollisioneffect.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e3cd0476278488d409e4b4c941774434
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5469
3289187979
move_clipweapons
assets/prefabs/weapons/glockskin/effects/move_clip.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
245021e72c951432b89683bd60ca16b9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2767
3864741954
muzzleflash_testnpc
assets/prefabs/npc/autoturret/muzzleflash_test.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
6f1b71756d3234a46a42fcb8e58626e6
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
858
1066305241
netting-deploybuilding
assets/prefabs/building/wall.frame.netting/effects/netting-deploy.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f1390250afdf247ec93596ea0fe3d004
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
902
2992622722
nexus-ferry-departure-hornnexus
assets/content/nexus/ferry/effects/nexus-ferry-departure-horn.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
68c4feb86ab1a48e58890ae114cb1367
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
1437
435375613
nuclear-missile-silo-elevator-door-close-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7930bdb6fd5d347a1a5cec259ffe1960
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9435
2211106263
nuclear-missile-silo-elevator-door-close-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
86a784b04064f46c880515e2b018e574
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
997
3468265436
nuclear-missile-silo-elevator-door-open-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d3eab45c829ea426eb3548297b0b8795
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6218
2890935306
nuclear-missile-silo-elevator-door-open-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-elevator-door-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d2c37add3d90049ff838c802e3539700
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7212
2044196489
nuclear-missile-silo-hatch-close-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-close-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fdb0d7b1b8aa448da98208c91b3eca3a
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23
1354007505
nuclear-missile-silo-hatch-close-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-close-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ba064f01ba278450e828b36069774e31
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2254
3305359494
nuclear-missile-silo-hatch-open-endsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-open-end.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74f4393153af54481ac958d0cb0e8758
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8643
1081189849
nuclear-missile-silo-hatch-open-startsound
assets/content/sound/monuments/nuclearmissilesilo/effects/nuclear-missile-silo-hatch-open-start.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4dee382d2212340a0ae76efec4446b2e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8
816406469
nukedistanteffects
assets/content/effects/explosions/nukedistant/nukedistant.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d4279f3f1fdd494e9cb51a0bde0ecca
Scene
AssetScene-props.other
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
106010
1880737752
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗