Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
2,213 results
| Prefab | Path | Prefab ID |
|---|---|---|
genericdigfx | assets/bundled/prefabs/fx/impacts/blunt/generic/genericdig.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 245653699 |
genericplacementfx | assets/bundled/prefabs/fx/impacts/blunt/generic/genericplacement.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3923170680 |
gibfx | assets/bundled/prefabs/fx/entities/loot_barrel/gib.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1719221317 |
gibfx | assets/bundled/prefabs/fx/entities/pumpkin/gib.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2619374519 |
glass_ak_attackweapons | assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3558371322 |
glass_ak_attack_muzzlebrakeweapons | assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_muzzlebrake.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4273240634 |
glass_ak_attack_silencedweapons | assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 711891418 |
glass_ak_attack_silenced_oilfilterweapons | assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced_oilfilter.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1724797047 |
glass_ak_attack_silenced_sodacanweapons | assets/prefabs/weapons/ak47u/glass skin/effects/glass_ak_attack_silenced_sodacan.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2803448911 |
glass1fx | assets/bundled/prefabs/fx/impacts/blunt/glass/glass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 27068547 |
glass1fx | assets/bundled/prefabs/fx/impacts/bullet/glass/glass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 747399687 |
glass1fx | assets/bundled/prefabs/fx/impacts/slash/glass/glass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1009522008 |
glass1fx | assets/bundled/prefabs/fx/impacts/stab/glass/glass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1782792098 |
glass1_smallfx | assets/bundled/prefabs/fx/impacts/blunt/glass_small/glass1_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1558521181 |
glass1_smallfx | assets/bundled/prefabs/fx/impacts/bullet/glass_small/glass1_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2234899107 |
glass1_smallfx | assets/bundled/prefabs/fx/impacts/slash/glass_small/glass1_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4090890242 |
glass1_smallfx | assets/bundled/prefabs/fx/impacts/stab/glass_small/glass1_small.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4216097608 |
gold_openmisc | assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2490779471 |
gold_openmisc | assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3139585768 |
grab_clipweapons | assets/prefabs/weapons/semi auto pistol/effects/grab_clip.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 276351145 |
grab_clipweapons | assets/prefabs/weapons/semi auto pistol/skins/pistol_a_m15/effects/grab_clip.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3675988970 |
grab_egg_startmisc | assets/prefabs/misc/easter/easter basket/effects/grab_egg_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1730748618 |
grab_egg_startmisc | assets/prefabs/misc/halloween/pumpkin_bucket/effects/grab_egg_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3820136482 |
grab_handleweapons | assets/prefabs/weapons/rocketlauncher/effects/grab_handle.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3163560180 |
grab_handleweapons | assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/grab_handle.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1203472599 |
grab_magazineweapons | assets/prefabs/weapons/ak47u/effects/grab_magazine.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3407861494 |
grab_magazineweapons | assets/prefabs/weapons/lr300/effects/grab_magazine.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1829611593 |
grab_magazineweapons | assets/prefabs/weapons/lr300/skins/space/effects/grab_magazine.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2486805217 |
grass1fx | assets/bundled/prefabs/fx/impacts/blunt/grass/grass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2042360483 |
grass1fx | assets/bundled/prefabs/fx/impacts/bullet/grass/grass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 843860003 |
grass1fx | assets/bundled/prefabs/fx/impacts/slash/grass/grass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4220419442 |
grass1fx | assets/bundled/prefabs/fx/impacts/stab/grass/grass1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2330096747 |
grass2fx | assets/bundled/prefabs/fx/impacts/slash/grass/grass2.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4124587179 |
groundfallfx | assets/bundled/prefabs/fx/player/groundfall.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 423434998 |
guitardeployinstruments | assets/prefabs/instruments/bass/effects/guitardeploy.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2017578695 |
guitardeployinstruments | assets/prefabs/instruments/guitar/effects/guitardeploy.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 857518426 |
guitardeployinstruments | assets/prefabs/instruments/jerrycanguitar/effects/guitardeploy.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 131141782 |
gun_firenpc | assets/prefabs/npc/patrol helicopter/effects/gun_fire.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1676935941 |
gutshot_screamfx | assets/bundled/prefabs/fx/player/gutshot_scream.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2385422611 |
handcuffs-breaktools | assets/prefabs/tools/handcuffs/effects/handcuffs-break.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3605972356 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗