Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
799 results
| Prefab | Path | Prefab ID |
|---|---|---|
reload_open_hatchweapons | assets/prefabs/weapons/rocketlauncher/skins/cny_dragonlauncher/effects/reload_open_hatch.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 240171581 |
reload_single_insertmisc | assets/prefabs/misc/xmas/snowballgun/effects/reload_single_insert.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 691990722 |
reload_single_insertweapons | assets/prefabs/weapons/grenade launcher/effects/reload_single_insert.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1887467020 |
reload_single_spinmisc | assets/prefabs/misc/xmas/snowballgun/effects/reload_single_spin.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1751842840 |
reload_single_spinweapons | assets/prefabs/weapons/grenade launcher/effects/reload_single_spin.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1692704936 |
reload_single_startmisc | assets/prefabs/misc/xmas/snowballgun/effects/reload_single_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1278052795 |
reload_single_startweapons | assets/prefabs/weapons/grenade launcher/effects/reload_single_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1543993308 |
reload_startmisc | assets/prefabs/misc/xmas/snowballgun/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1511660267 |
reload_startweapons | assets/prefabs/weapons/ak47u/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1154104825 |
reload_startweapons | assets/prefabs/weapons/compound bow/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2762942886 |
reload_startweapons | assets/prefabs/weapons/glockskin/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1342617539 |
reload_startweapons | assets/prefabs/weapons/grenade launcher/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3768160076 |
reload_startweapons | assets/prefabs/weapons/m39 emr/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1984033473 |
reload_startweapons | assets/prefabs/weapons/pipe shotgun/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1734676400 |
reload_startweapons | assets/prefabs/weapons/sawnoff_shotgun/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 242863399 |
reload_startweapons | assets/prefabs/weapons/smg/effects/reload_start.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 668134468 |
reload-arrowweapons | assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-arrow.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2282852438 |
reload-clickweapons | assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-click.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1422306242 |
reload-grabweapons | assets/prefabs/weapons/crossbow/skins/bowless/effects/reload-grab.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4019831538 |
remove_clipweapons | assets/prefabs/weapons/thompson/effects/remove_clip.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2141013845 |
repairfx | assets/bundled/prefabs/fx/build/repair.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2598153373 |
repair_failedfx | assets/bundled/prefabs/fx/build/repair_failed.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 758235768 |
repair_fullfx | assets/bundled/prefabs/fx/build/repair_full.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3735643680 |
repair_full_metalfx | assets/bundled/prefabs/fx/build/repair_full_metal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2350903527 |
repair_metalfx | assets/bundled/prefabs/fx/build/repair_metal.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2187858850 |
rifle_jingle1fx | assets/bundled/prefabs/fx/weapons/rifle_jingle1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3152657968 |
rifle_jingle2fx | assets/bundled/prefabs/fx/weapons/rifle_jingle2.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 69313390 |
rock_scrape-1weapons | assets/prefabs/weapons/eoka pistol/effects/rock_scrape-1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 200782835 |
rock_scrape-2weapons | assets/prefabs/weapons/eoka pistol/effects/rock_scrape-2.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 842764059 |
rock_scrape-3weapons | assets/prefabs/weapons/eoka pistol/effects/rock_scrape-3.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2985272887 |
safetyweapons | assets/prefabs/weapons/m92/effects/safety.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1618854094 |
safety_offweapons | assets/prefabs/weapons/thompson/effects/safety_off.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 774136148 |
settlemisc | assets/prefabs/misc/easter/easter basket/effects/settle.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1521146069 |
settlemisc | assets/prefabs/misc/halloween/pumpkin_bucket/effects/settle.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 222182393 |
shoveweapons | assets/prefabs/weapons/arms/effects/shove.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2022782547 |
shut_cylinderweapons | assets/prefabs/weapons/revolver/effects/shut_cylinder.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2065122567 |
silencedshot_defaultweapon mods | assets/prefabs/weapon mods/silencers/effects/silencedshot_default.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3961284343 |
silencer_attach.fxweapon mods | assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4241824942 |
silencer-crafted-attack-layerweapon mods | assets/prefabs/weapon mods/silencers/effects/silencer-crafted-attack-layer.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 948212202 |
silencer-crafted-breakweapon mods | assets/prefabs/weapon mods/silencers/effects/silencer-crafted-break.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2220671429 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗