Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
172 results
| Prefab | Path | Prefab ID |
|---|---|---|
rubble_decal_3x6props | assets/content/props/rubble_piles/rubble_decal_3x6.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 469527321 |
rubble_decal_3x9props | assets/content/props/rubble_piles/rubble_decal_3x9.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3613724204 |
sectionstructures | assets/content/structures/military_tunnels_signage/section.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1276051324 |
sewer_bigroom_astructures | assets/content/structures/sewers/sewer_bigroom_a.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2173300722 |
sewer_bigroom_bstructures | assets/content/structures/sewers/sewer_bigroom_b.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2954729222 |
sewer_graffititextures | assets/content/textures/decals/sewer_graffiti.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 891595074 |
shelterstructures | assets/content/structures/military_tunnels_signage/shelter.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4152762302 |
storagestructures | assets/content/structures/military_tunnels_signage/storage.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1993535277 |
trail_path_astructures | assets/content/structures/launch_site/trail_path_a.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3360357985 |
trail_path_bstructures | assets/content/structures/launch_site/trail_path_b.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3564851425 |
trawler_mid_section_a_decalsstructures | assets/content/structures/ship_trawler/trawler_hull/trawler_mid_section_a_decals.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 810154721 |
trawler_stern_gate_decalsstructures | assets/content/structures/ship_trawler/trawler_hull/trawler_stern_gate_decals.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2604437277 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗