Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
49 results
| Prefab | Path | Prefab ID |
|---|---|---|
iceberg_3autospawn | assets/bundled/prefabs/autospawn/decor/iceberg/iceberg_3.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 3185742535 |
iceberg_4autospawn | assets/bundled/prefabs/autospawn/decor/iceberg/iceberg_4.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 84019840 |
iceberg_5autospawn | assets/bundled/prefabs/autospawn/decor/iceberg/iceberg_5.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4034610259 |
lighthouseautospawn | assets/bundled/prefabs/autospawn/monument/lighthouse/lighthouse.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 610633799 |
oilrig_1autospawn | assets/bundled/prefabs/autospawn/monument/offshore/oilrig_1.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2839094107 |
oilrig_2autospawn | assets/bundled/prefabs/autospawn/monument/offshore/oilrig_2.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2038914978 |
shore_ice_aautospawn | assets/bundled/prefabs/autospawn/decor/v3_shore_ice/shore_ice_a.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2741295605 |
shore_ice_bautospawn | assets/bundled/prefabs/autospawn/decor/v3_shore_ice/shore_ice_b.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2175806731 |
shore_ice_cautospawn | assets/bundled/prefabs/autospawn/decor/v3_shore_ice/shore_ice_c.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 506347060 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗