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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

59 results

Rust prefab paths & IDs
PrefabPathPrefab ID
decal_road_debrisdecals
assets/content/decals/decal_road_debris.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a6c1f6d61fc2d4b4abef9e0fee5275d8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14363
2006937527
decal_seaweeddecals
assets/content/decals/decal_seaweed.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
306742b9b4c73e049a09cd755b70f416
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14396
2414276849
decal_shipping_container_cobaltdecals
assets/content/decals/decal_shipping_container_cobalt.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bd0dcadf8e5fdb244be110ade24b2429
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14381
4185660464
decal_shipping_container_generic_adecals
assets/content/decals/decal_shipping_container_generic_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1aa3d0b6f92923d4aa31a60685c39ab5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14394
2220593907
decal_shipping_container_generic_bdecals
assets/content/decals/decal_shipping_container_generic_b.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bf8509e9117afe1449ef9965d5cc7e36
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14375
3153897610
decal_shipping_container_generic_cdecals
assets/content/decals/decal_shipping_container_generic_c.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f898da2907a130d469f02547eb021ef2
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14377
1214015713
decal_shipping_container_wangendecals
assets/content/decals/decal_shipping_container_wangen.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ae2d97fbe36b589418223df257758ede
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14382
15964831
decal_shipping_container_zenlabsdecals
assets/content/decals/decal_shipping_container_zenlabs.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
37cb226b3a9b0de4c8dfd504efb0837a
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14368
3113992372
decal_slide_jumpnature
assets/content/nature/caves/decal_slide_jump.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f595ecf74a4a0db468826df56d948a84
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
2628
348641088
decal_strangler_fig_walldecals
assets/content/decals/decal_strangler_fig_wall.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
be346bb0270051e4a90efccb084cb6b6
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14365
4054784709
decal_twitchvehicles
assets/content/vehicles/bus/decal_twitch.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
91bd02fd4cb5d88488d2cde066fb6f33
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187080
2961257663
decal_warning_biohazard_adecals
assets/content/decals/decal_warning_biohazard_a.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8ab78c463a7c7234994e5bec3039e6ab
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14397
3983514431
decal_warning_explosive_adecals
assets/content/decals/decal_warning_explosive_a.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cc2f502ebcd935d4cafb41a70f13927c
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14388
974557240
decal_warning_fuel_adecals
assets/content/decals/decal_warning_fuel_a.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3a992d77920632b44ad86297989081ed
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14372
3989435625
decal_warning_non_hazardousdecals
assets/content/decals/decal_warning_non_hazardous.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2cec00f9b0a2c654b8414f03342836e4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14371
763777417
decal_warning_poisondecals
assets/content/decals/decal_warning_poison.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a9bbda7617983f4594de585460627ce
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14374
2068342287
decal_warning_radioactive_adecals
assets/content/decals/decal_warning_radioactive_a.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7e2966d89d78fe240adc5faf832731c5
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14390
1045349950
decal_warning_recycledecals
assets/content/decals/decal_warning_recycle.prefab
Metadata
Tag ID
20006
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d9f05da5e0c32914497672c55b514c23
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14370
2240213598
overgrowth_figtextures
assets/content/textures/decals/overgrowth_fig.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1898f4f0f27097b47b6d56615a0ffd4b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
14362
1700658873
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗