Skip to content

Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

48 results

Rust prefab paths & IDs
PrefabPathPrefab ID
abyss_barrel_horizontal.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/abyss_dlc_large_wood_box/abyss_dlc_storage_horizontal/abyss_barrel_horizontal.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
20a0b592ca9206748a1b4e72605d1142
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
219465
3252334872
abyss_barrel_vertical.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/abyss_dlc_large_wood_box/abyss_dlc_storage_vertical/abyss_barrel_vertical.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac4c6b21f87e361438f7d2f2506d2fdc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106959
1768548626
bamboo_barrel.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
c5030ad566dd7b24e8e65266bc1c4230
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106962
3097167028
box.wooden.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/box.wooden.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
3

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
158fa9e88a3b3134589b3e8948632756
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
221098
2785194784
coffinstorage.corpsemisc
Listed in the entity index
assets/prefabs/misc/halloween/coffin/coffinstorage.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
266f058ba5016584a9a81977185551cb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
195840
1441221703
component.box.ammo.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ammo/component.box.ammo.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ddd476fc89364c94da1faf8d5237dc9b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
118428
1227364378
component.box.armor.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_armor/component.box.armor.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d93180595b35f004cbe5dc53773741c2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106400
3675895900
component.box.charcoal.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_charcoal/component.box.charcoal.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ec3edfc5a08d143d3adbc9b40b06c4ac
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
213035
1803454902
component.box.clothing.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_clothing/component.box.clothing.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
027549fcb689fc442909dcc48684f018
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
112442
1739352808
component.box.comps.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_comps/component.box.comps.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
25ab55daa207c9e4b9d46514246ec137
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
73167
2157794217
component.box.explosives.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_explosives/component.box.explosives.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d92c155a5f697a44bb482de045e97f39
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
194072
3237620973
component.box.food.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_food/component.box.food.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ff359ae57cd1af74787c47924d6054e8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
179556
2199371708
component.box.guns.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_guns/component.box.guns.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee011827084c90045a107cfb9b8d6a14
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
190583
2699150381
component.box.meds.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_meds/component.box.meds.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4c5b76a3e19cced45ac8ef9613cc463e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
75843
2067485643
component.box.metal.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_metal/component.box.metal.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ecfdc11ef543117488ae5524e7693655
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
234482
818948686
component.box.ore.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_ore/component.box.ore.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e8b9824fdf38aa4449c610c4ff75a5bf
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
247288
3879561467
component.box.scrap.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_scrap/component.box.scrap.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4fabf4f13b0e67f499b18aa987e82b03
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
214633
992082064
component.box.stone.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_stone/component.box.stone.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
74f63e1a2c6464949af182587f978c00
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
185376
4046463154
component.box.sulfur.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_sulfur/component.box.sulfur.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
63e08b34231f5cb4cb0a63a3ab1838ab
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
145395
3433986334
component.box.tools.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_tools/component.box.tools.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
42de157b8aeaf8a4eb5df30014304aa9
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
221922
4135480801
component.box.wood.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/component_storage_boxes_dlc/box_wood/component.box.wood.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
975e99c15eeade64dae16449165df184
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106501
2090035546
cupboard.tool.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/tool cupboard/cupboard.tool.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
65464217f8194364c914fbdbbda21803
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
221099
1978042149
cupboard.tool.retro.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/tool cupboard/retro/cupboard.tool.retro.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
24160a00d2143eb48936a260e76ac92e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
237441
2103277438
cupboard.tool.shockbyte.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e5175bab012ea774fb93744c18f7527b
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
146689
272439463
electric.wallcabinet.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/wall cabinet/electric.wallcabinet.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9759768b2c110d64abfc101fbc015da3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
139307
3529359528
electricfurnace.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bfe2bdf6611a8ee4bb8ce847389a7e15
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
180446
3711844390
fridge.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/fridge/fridge.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8174a9d95651c124fa2deb74cf91dcb3
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
181487
2800679511
furnace.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/furnace/furnace.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
086746dbdcf39c048adbea334df9e6a4
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
31772
1839500069
gamesroom.minifridge.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/minifridge/skins/gamesroom_minifridge/gamesroom.minifridge.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e3ca26cf56444743ae313e5ceddc3fa
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
163055
3713325830
industrial_electric_furnace.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/industrial_electric_furnace.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0e1fa77d5fe64c24c95c678f0ac4b923
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
155318
1948496164
industrial_storage_horizontal.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_horizontal/industrial_storage_horizontal.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b777a3cbe2b1542fbbce2289ad878b04
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
219464
2620129937
industrial_storage_vertical.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_vertical/industrial_storage_vertical.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
db1ea1f03ecc94b1daa5e22dd355b8b2
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106961
4125503230
krieg_storage_horizontal.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/warhammer_dlc_large_wood_box/krieg_storage_horizontal/krieg_storage_horizontal.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
aa8899fcc6c4546e3b8de568fff33c49
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
192424
2755571140
krieg_storage_vertical.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/warhammer_dlc_large_wood_box/krieg_storage_vertical/krieg_storage_vertical.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
70030d6998e33469ebf874645723ad48
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
106960
983075320
legacy_furnace.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/legacyfurnace/legacy_furnace.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9750cf2282c2f76458a601280b27b999
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
197675
1538368754
locker.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/locker/locker.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4307b71a9a232a47a0567cf29bbfbc8
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
232789
1291020492
mannequin_deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/mannequin/mannequin_deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9c0efd06fe31e254e85f77dd0b52d094
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
228990
2081428822
medieval.box.wooden.large.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/large wood storage/skins/medieval_large_wood_box/medieval.box.wooden.large.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8c07bb90d0d4d7c418afb23648477b7e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
160046
2064794966
minifridge.deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/minifridge/minifridge.deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
1b08de867ea44be4daba8786e3620abc
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
181488
3870025584
pilot_hazmat_woodbox_deployed.corpsedeployable
Listed in the entity index
assets/prefabs/deployable/woodenbox/skins/pilot_hazmat_wooden_box/pilot_hazmat_woodbox_deployed.corpse.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
17bd0fc99af2fc3479661aca2e360748
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
198005
3758828704
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗