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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

579 results

Rust prefab paths & IDs
PrefabPathPrefab ID
windowgarland.deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/windowgarland/windowgarland.deployed.prefab
Metadata
Tag ID
0
Layer ID
21
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8a96fca23dcf2c64ebecc6238999e281
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
22812
1321691542
woodbox_deployeddeployable
Listed in the entity index
assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3822bbe39803dc441a23c5eee69f4aa5
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
9861
1560881570
woodframe.largemisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7cdefa9da8dc0a54ba5898d654d8bfbd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34724
1867483538
woodframe.mediummisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5c02f049aa4342841b11c51354bd38cc
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34992
3494723332
woodframe.smallmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
9618c098f9cd0b14c928bb3f91df73e0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2545
2679749389
woodframe.standingmisc
Listed in the entity index
assets/prefabs/misc/artist_dlc/wood frame (unused)/woodframe.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e32d39c83fbf694abc2dcf37f16ecc5
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2786
2425277060
woodmirror.largemisc
Listed in the entity index
assets/prefabs/misc/mirror/woodmirror.large.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
eb7b774c486008040ae9444298fe1fa0
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34788
3482661483
woodmirror.mediummisc
Listed in the entity index
assets/prefabs/misc/mirror/woodmirror.medium.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3f75c2f872f49eb4b8a04c8c895de0f2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
34888
2816380117
woodmirror.smallmisc
Listed in the entity index
assets/prefabs/misc/mirror/woodmirror.small.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2789b3b86ffadb543bdac9aa782753b9
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3839
1417110052
woodmirror.standingmisc
Listed in the entity index
assets/prefabs/misc/mirror/woodmirror.standing.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
3e4752b44a78dd84299e3115c0f03b8f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4342
897377265
workbench1.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ee99a35018ff91e42a965a7cdce3d6cb
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
23925
2561955800
workbench2.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
a34ab16094e985b40847101505eb1962
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
25826
601265145
workbench3.deployeddeployable
Listed in the entity index
assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
511d13f7d6dbdbd4d82739b47964107f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
21025
2764275075
xmas_tree.deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/xmastree/xmas_tree.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8970f341eb5280c49a937d769d8dcd65
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
26489
1181698029
xmas.advanced.lights.deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/poweredlights/xmas.advanced.lights.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
08370229ab50f06439b7ec623e8f98bd
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
97771
132493746
xmas.lightstring.deployedmisc
Listed in the entity index
assets/prefabs/misc/xmas/christmas_lights/xmas.lightstring.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7aea0cc614dfbe345bde0a5f57b33d1e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
24452
3484744962
xorswitch.entitydeployable
Listed in the entity index
assets/prefabs/deployable/playerioents/gates/xorswitch/xorswitch.entity.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
84111bdd9f10a5a419127b03c1f6388e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
22955
1074446568
xylophone.deployedinstruments
Listed in the entity index
assets/prefabs/instruments/xylophone/xylophone.deployed.prefab
Metadata
Tag ID
0
Layer ID
8
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
528507da007d439409f9170ebd99bbd6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
12533
3363531184
yellow_berry.entityplants
Listed in the entity index
assets/prefabs/plants/berrry/yellow/yellow_berry.entity.prefab
Metadata
Tag ID
0
Layer ID
19
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4e790ca687f08ba48886283c5bc415ea
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8060
2747504285
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗