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Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

11 results

Rust prefab paths & IDs
PrefabPathPrefab ID
button_closeui
assets/bundled/prefabs/ui/menu2/_components/buttons/button_close.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
4dd900d8926f3264f8705a600ffc50d7
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
64852
1173326292
engineui2_commandrowui
assets/bundled/prefabs/ui/engine2/developertools/common/engineui2_commandrow.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
b343afd7eccf87e4390b6e2bf5d9da7b
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
28431
1109873992
engineui2_commandrow_altrowui
assets/bundled/prefabs/ui/engine2/developertools/common/engineui2_commandrow_altrow.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
114187e8ff081894e9550c612b65cbcf
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
29018
1578843064
engineui2_console_commandlistentryui
assets/bundled/prefabs/ui/engine2/developertools/console/engineui2_console_commandlistentry.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
07fa5ab83c0854044b4f6297846d81ae
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
21695
3912909863
engineui2_devlist_categorybuttonui
assets/bundled/prefabs/ui/engine2/developertools/devlists/engineui2_devlist_categorybutton.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8bbf652bb3e53eb46a7aa81da9d5fa09
Scene
AssetScene-bootstrap
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-bootstrap
GameObject PathID
27988
3102126065
engineui2_navbuttonui
assets/bundled/prefabs/ui/engine2/developertools/common/engineui2_navbutton.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
029f3ac56c0fd40488136e73f4356c55
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
68626
309995914
engineui2_searchbarui
assets/bundled/prefabs/ui/engine2/developertools/devlists/engineui2_searchbar.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bdd3df2fc790e4547bf0647b1472646d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
168318
2520431761
interactiontoastui
assets/bundled/prefabs/ui/menu2/_modals/interactiontoast.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
11

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
cafb66d3cc0cf49718a965671c1175ca
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
105148
846497995
menuui2_home_advert_twitchcampaignui
assets/bundled/prefabs/ui/menu2/_pages/home/menuui2_home_advert_twitchcampaign.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
8

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
22875e09b64f6d342a64ca8f21ec3f80
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
49113
479110223
menuui2_play_servercategorybuttonui
assets/bundled/prefabs/ui/menu2/_pages/play/menuui2_play_servercategorybutton.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
feb34331969b96d45bd3f179b8055090
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
203443
590999021
menuui2_store_tabsubbuttonui
assets/bundled/prefabs/ui/menu2/_pages/store/navigation/menuui2_store_tabsubbutton.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
004212cea0f903f48bdabb002deada38
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
84556
1376701192
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗