Rust prefab paths & IDs
Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.
Which value should I copy?
- Copy the complete .prefab path if your plugin expects an asset path.
- The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
- The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
- The complete list also contains effects and decoration. Folder labels come from native asset paths.
- Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.
9 results
| Prefab | Path | Prefab ID |
|---|---|---|
_cardtable_basedeployable | assets/prefabs/deployable/card table/_cardtable_base.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1708930778 |
cardtable.caboosevehicles | assets/content/vehicles/trains/caboose/cardtable.caboose.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1209592591 |
cardtable.caboose_staticvehicles | assets/content/vehicles/trains/caboose/cardtable.caboose_static.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 858712032 |
cardtable.deployeddeployable | assets/prefabs/deployable/card table/cardtable.deployed.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1845856065 |
cardtable.static_configadeployable | assets/prefabs/deployable/card table/cardtable.static_configa.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 4262635170 |
cardtable.static_configa_hiddendeployable | assets/prefabs/deployable/card table/cardtable.static_configa_hidden.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2597581320 |
cardtable.static_configbdeployable | assets/prefabs/deployable/card table/cardtable.static_configb.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 2447998865 |
cardtable.static_configcdeployable | assets/prefabs/deployable/card table/cardtable.static_configc.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 1390750221 |
cardtable.static_configddeployable | assets/prefabs/deployable/card table/cardtable.static_configd.prefab Metadata
Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.
Native source
| 690460714 |
Data source and version
Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.
Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.
16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.
Facepunch documentation ↗