Skip to content

Rust prefab paths & IDs

Find prefab paths, IDs and root components. Filter native tags, layers and folders, then copy the exact value.

Which value should I copy?
  • Copy the complete .prefab path if your plugin expects an asset path.
  • The Prefab ID is the native pooled ID associated with this path, not an Item ID or the network ID of an existing entity.
  • The Entity index filter keeps prefabs declared in that game index. It does not guarantee that a plugin can spawn them correctly on a server.
  • The complete list also contains effects and decoration. Folder labels come from native asset paths.
  • Metadata describes the root GameObject, not all its children. Search for a component-name fragment, or choose its exact name in Developer filters.

490 results

Rust prefab paths & IDs
PrefabPathPrefab ID
float2props
assets/content/props/boat town props/float2.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f74f37a0495d5df488939df75497dc55
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
7118
1768671765
float3props
assets/content/props/boat town props/float3.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e2aee72a2bfa30d42b16642dfa68e2ac
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
10286
2170438303
float4props
assets/content/props/boat town props/float4.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
fb44c8f58c9328d4e88c9b5a8025853e
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
18499
3329231274
float5props
assets/content/props/boat town props/float5.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
99e815b22cfc9f2458526a7d6b9c851d
Scene
AssetScene-props.common
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.common
GameObject PathID
22998
358818332
frankensteinpetrust.ai
Listed in the entity index
assets/rust.ai/agents/npcplayer/pet/frankensteinpet.prefab
Metadata
Tag ID
6
Layer ID
11
Active in asset
No
Attached components
16

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
07393344455bc9c4788e1a4c7de7cb2a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
19079
3489787657
fuseheavyblue.worldmodelprops
assets/content/props/fuse heavy/fuseheavyblue.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
8f2db19ea4e3e4d4b9efac9dda72354d
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
178716
511582239
fuseheavygreen.worldmodelprops
assets/content/props/fuse heavy/fuseheavygreen.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
7d4480a23f136ce4fb1281fd65541e1e
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
165509
3796129662
fuseheavypink.worldmodelprops
assets/content/props/fuse heavy/fuseheavypink.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d4a87e27f73b0644a9e6c28b3c66d6c4
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
121049
1443935858
fuseheavyred.worldmodelprops
assets/content/props/fuse heavy/fuseheavyred.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
ac44ba050d5beb844886ae709147c4d8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
187845
3025952625
fuseheavyyellow.worldmodelprops
assets/content/props/fuse heavy/fuseheavyyellow.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
653eacc50a5cf68419086bb4589ef2a0
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
175250
4266517178
gibprefabeffects
assets/prefabs/effects/gibprefab.prefab
Metadata
Tag ID
0
Layer ID
31
Active in asset
No
Attached components
10

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
bfbbc5fb528ed744badb495595f12c44
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
222072
3136358642
gingerbread_dungeonnpc
Listed in the entity index
assets/prefabs/npc/gingerbread/gingerbread_dungeon.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
15

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f22c0b45a43076e43b09ac3a00fe733e
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20544
2992757580
gingerbread_meleedungeonnpc
Listed in the entity index
assets/prefabs/npc/gingerbread/gingerbread_meleedungeon.prefab
Metadata
Tag ID
6
Layer ID
17
Active in asset
No
Attached components
15

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
36df52a7c0acd40f2900dc880ea4a40c
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
20543
1172642608
glass_aprops
assets/content/props/crockery/glass_a.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
f70fbe7b26985b2459ff3fabac8ca721
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
195578
995084291
goldegg.worldmodelmisc
assets/prefabs/misc/easter/painted eggs/goldegg.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e78b877c10a9530479bc7c4a6f1ddb37
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
176426
1512070091
gravestoneprops
assets/content/props/tombstones/gravestone.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0a24abb3ffec03245b755a8d934977c8
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
133963
864503640
green chalkmisc
assets/prefabs/misc/summer_dlc/chalk/green chalk.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
932f6d7bd6f0f484c8d404b8474b62ad
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
202671
3526177061
grenade.beancan.deployedweapons
Listed in the entity index
assets/prefabs/weapons/beancan grenade/grenade.beancan.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
137ccc741bb68434e84111b149438296
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4781
2144399804
grenade.beancan.deployed.predictedweapons
assets/prefabs/weapons/beancan grenade/grenade.beancan.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d908eba430d614a4f947cc3e87278374
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
201774
3006024370
grenade.bee.deployedweapons
Listed in the entity index
assets/prefabs/weapons/bee grenade/grenade.bee.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
87feba0fafce49e48b6e5afa969ce9f2
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
10353
4036845226
grenade.bee.deployed.predictedweapons
assets/prefabs/weapons/bee grenade/grenade.bee.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
467de4c7dfbd00b4a88c4c250b502f6e
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
161760
1029194370
grenade.bee.worldmodelweapons
assets/prefabs/weapons/bee grenade/grenade.bee.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
89e755362f9576d4cb65f9418afbade6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
8588
2054050945
grenade.f1.deployedweapons
Listed in the entity index
assets/prefabs/weapons/f1 grenade/grenade.f1.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2bdc184398503734789e78f7351c3863
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4978
1128089209
grenade.f1.deployed.predictedweapons
assets/prefabs/weapons/f1 grenade/grenade.f1.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
107336b38e888aa4f916e820d0905098
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
247640
4132084100
grenade.f1.worldmodelweapons
assets/prefabs/weapons/f1 grenade/grenade.f1.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0febae53662846d499ec1ccd85b66609
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
7195
3444767750
grenade.flashbang.deployedweapons
Listed in the entity index
assets/prefabs/weapons/flashbang/grenade.flashbang.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
90ba659df69ad984ca8dc5b0a8f54a1d
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
5126
1436152685
grenade.flashbang.deployed.predictedweapons
assets/prefabs/weapons/flashbang/grenade.flashbang.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
d6f2e6055d0418846af2cfd4f8e1b9ed
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
193191
1135330048
grenade.flashbang.staticweapons
assets/prefabs/weapons/flashbang/grenade.flashbang.static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
2

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
26d599f4c6a156e4b812ba32a2ec2e85
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
1211
2903860547
grenade.flashbang.worldmodelweapons
assets/prefabs/weapons/flashbang/grenade.flashbang.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2bd3231bb7537774c91c93ea9e12fc3f
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
3651
615118619
grenade.molotov.deployedweapons
Listed in the entity index
assets/prefabs/weapons/molotov cocktail/grenade.molotov.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
2d333a12d6efd0f46a39bc35fb2efa03
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
2063
2144253630
grenade.molotov.deployed.predictedweapons
assets/prefabs/weapons/molotov cocktail/grenade.molotov.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
e1244fd16267484428ecb51f2a54bb80
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
239670
2199596401
grenade.molotov.worldmodelweapons
assets/prefabs/weapons/molotov cocktail/grenade.molotov.worldmodel.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
7

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
88486b793e360fe4b8f8ac60d2a7a318
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
4002
3210648497
grenade.smoke.deployedtools
Listed in the entity index
assets/prefabs/tools/smoke grenade/grenade.smoke.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
022c2b361372ad743b6431fcd7a4146a
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
43
1464001967
grenade.smoke.deployed.predictedtools
assets/prefabs/tools/smoke grenade/grenade.smoke.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
5eeb05aaa841c4048b510993345f1c91
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
86501
2753945164
grenade.supplysignal.deployedtools
Listed in the entity index
assets/prefabs/tools/supply signal/grenade.supplysignal.deployed.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
505cf29a775e8c141bc48971133167d6
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
6136
3350651790
grenade.supplysignal.deployed.predictedtools
assets/prefabs/tools/supply signal/grenade.supplysignal.deployed.predicted.prefab
Metadata
Tag ID
0
Layer ID
20
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
0202c8be75c20944c8da53fc00fc8f6f
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
228048
1885042105
gutter_wall_connectorprops
assets/content/props/rain_gutters/gutter_wall_connector.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
9

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
dfbac08838df57d40966a6f5c57684bf
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
22827
2424892013
halloween-bone-collectableautospawn
Listed in the entity index
assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-bone-collectable.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
4

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80081f0616ae1b64cb9055a4dc7ec9eb
Scene
AssetScene-prefabs
Pool (native value)
1
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
18484
3927243187
harvestingteafood
assets/prefabs/food/tea/harvestingtea.prefab
Metadata
Tag ID
0
Layer ID
0
Active in asset
No
Attached components
6

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
80e6d134dcbf4e04f80effd519290563
Scene
AssetScene-prefabs
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-prefabs
GameObject PathID
94677
3511176337
hazmatplushy_staticdeployable
assets/prefabs/deployable/hazmatplushy/hazmatplushy_static.prefab
Metadata
Tag ID
0
Layer ID
16
Active in asset
No
Attached components
5

Root components only, not child objects. Tags and layers are native IDs; their names are unavailable.

GUID
01f255260237e2a4fb9df2d56d908932
Scene
AssetScene-props.other
Pool (native value)
0
Native source
Serialized file
BuildPlayer-AssetScene-props.other
GameObject PathID
111023
2657706562
Data source and version

Native Facepunch files installed on 4 Oct 2026 · build 25681799 · 17,318 entries.

Paths combined from native manifests, with their IDs and entity-index membership. No entity-spawning tests have been run.

16,927 roots extracted; 391 paths without root metadata. Components come from native TypeTrees and MonoScript; tags and layers remain numeric because this source does not prove their names.

Facepunch documentation ↗